Racquet Stringer Matching Interface

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Solution Overview

Problem

Racket sports players face a tedious and time-consuming process in finding the closest professional stringer, as there is no automated interface to link players with registered stringers based on specific criteria, including geographical proximity and service expectations.

Innovation Solution

A mobile application method that allows players to input selection criteria through a man-machine interface, retrieves and filters a list of registered stringers from a database, geolocates the player, and selects the closest stringers matching the criteria, enabling real-time communication and service requests, including customization options like digital printing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If players manually compare addresses to find the closest stringer, then they can identify nearby professionals, but the search process becomes long and tedious

Engineering Contradiction:
Improvesearch timeVSAvoidmanual comparison process
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The patent introduces an automated interface system that acts as an intermediary between players and stringers. This system automatically retrieves player location, filters stringers based on criteria (distance, price, availability), and presents matched results, eliminating the need for manual address comparison while reducing search time

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The manual mechanical process of comparing addresses and determining proximity is replaced with an automated computational system. The interface uses algorithms to calculate distances, filter candidates, and rank stringers automatically, substituting human effort with automated processing

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If no automated interface exists for linking players and stringers, then players must use manual methods, but this prevents efficient matching based on multiple criteria

Engineering Contradiction:
Improvematching efficiencyVSAvoidautomated linking interface
Core Design Contradiction:
ProductivityVSExtent of automation

Solution Approach 1:

The automated interface serves multiple functions: geolocation, criterion-based filtering (distance, price, availability), result ranking, and communication facilitation. This multi-functional system efficiently matches players with stringers based on various criteria simultaneously, greatly improving productivity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables self-service matching where players input their own criteria and the interface automatically performs the matching process. Stringers can also manage their own profiles and availability, creating an autonomous matching system that improves efficiency without requiring manual intervention

Inventive Principle:
Principle #25Self-service

3Ease of operation

If stringers are not referenced in digital tools, then players cannot find them online, but this leaves a gap in professional accessibility

Engineering Contradiction:
Improveaccessibility to stringersVSAvoidstringer information availability
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system performs preliminary actions by pre-registering stringers in a database with their profiles, services, and availability information. This advance preparation ensures that when players search, the information is already organized and ready for efficient retrieval and matching, improving accessibility

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20220277381A1Interface for Matching a Racquet Sports Player and a Racquet Stringer
Publication Date: 2022.09.01 MASTER STRINGERS
  • US20220277381A1 patent drawing

AI summary

Linking interface (INT) between a racket sports player (J) and at least one stringer from a list of stringers (C1, . . . , Cn) registered in a database (BD), characterized in that it comprises a human-machine input interface (1) configured to allow the player (J) to enter a stringer selection criterion, acquisition means (2) configured to remotely acquire the list of registered stringers (C1, . . . Cn), calculation means (3) configured to filter the stringers according to said at least one criterion, geolocation means (4) configured to geolocate the player (J) and selection means (5) configured to select one or more stringers based on the geolocation result.