Ray-Tracing Object Intersection API for Direct Hardware Access
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Solution Overview
Problem
Performing operations using rays is time-consuming and resource-intensive, particularly in parallel computing platforms.
Innovation Solution
An application programming interface (API) is utilized to directly access ray tracing hardware for object intersection operations, enabling faster and more efficient use of ray tracing hardware resources by integrating it directly into computing processes without the need for separate pipelines or kernels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If ray tracing operations are performed using traditional separate pipelines or kernels, then hardware resource isolation and stability are improved, but computational time and resource consumption increase
Solution Approach 1:
The patent merges the ray tracing hardware access into the computing process by providing an API that allows direct access to ray tracing hardware from computing kernels. This integration eliminates the need for separate pipelines while maintaining hardware resource isolation through controlled API interfaces and hardware management mechanisms.
2Productivity
If direct API access to ray tracing hardware is implemented, then productivity and resource utilization are improved, but system complexity increases
Solution Approach 1:
The API serves as an intermediary layer between computing processes and ray tracing hardware. It provides a standardized interface that simplifies access to hardware resources while the underlying hardware management mechanisms handle the complexity of resource allocation, isolation, and coordination, thereby improving productivity without exposing system complexity to users.
3Reliability
If separate pipelines are used for ray tracing operations, then hardware resource isolation is improved, but device complexity and resource overhead increase
Solution Approach 1:
The patent combines ray tracing operations with general computing operations by allowing direct API access from computing kernels to ray tracing hardware. This merging eliminates the need for separate pipeline structures while maintaining hardware resource isolation through controlled access mechanisms and hardware management, thereby reducing device complexity.
Data Source
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AI summary
Apparatuses, systems, and techniques to indicate one or more objects intersected by one or more rays. In at least one embodiment, one or more circuits are to perform an application programming interface (API) to cause one or mor objects intersected by one or more rays to be indicated to a user.