Ray Tracing Coprocessor False Positive Reduction

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Solution Overview

Problem

Ray tracing in computer graphics faces challenges with speed due to the computational complexity of testing millions of light rays against scene geometry, leading to inefficiencies and false positive intersections, especially when rays diverge and interact with different materials, making real-time interactive response difficult on complex 3D scenes with existing acceleration data structures.

Innovation Solution

A ray tracing coprocessor hardware device implements techniques such as transform box test, point degenerate culling, and ray clipping to reduce false positive ray-bounding volume intersections by using higher precision tests for selected nodes and culling bounding volumes that degenerate to points or adjusting ray origins to minimize bloat, thereby improving efficiency without significant increases in circuit area.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If ray tracing tests millions of light rays against scene geometry using existing acceleration data structures, then visibility determination and rendering accuracy are improved, but processing speed and computational efficiency deteriorate due to false positive intersections

Engineering Contradiction:
Improveintersection test accuracyVSAvoidray tracing speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent applies preliminary action by performing transform box tests and point degenerate culling before conducting full ray-bounding volume intersection tests. These preliminary tests prepare the data and filter obvious cases in advance, preventing false positives before they occur and improving overall ray tracing efficiency without sacrificing accuracy.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent substitutes traditional mechanical ray-bounding volume intersection testing with alternative approaches including transform box tests and point degenerate culling. These substitutions reduce computational overhead and eliminate false positives by using different mathematical formulations that are more efficient for specific cases.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If higher precision tests are used for selected nodes to reduce false positives, then intersection test accuracy is improved, but device complexity and circuit area increase

Engineering Contradiction:
Improveintersection test accuracyVSAvoidcircuit area
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent applies local quality by using higher precision tests only for selected nodes where false positives are most likely to occur, rather than uniformly applying high precision to all nodes. This selective approach maintains accuracy where needed while minimizing the increase in device complexity and circuit area.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent changes parameters by adjusting precision levels dynamically based on the specific node being tested. Instead of using fixed high precision for all tests, the system varies the precision parameter according to the requirements of each bounding volume, reducing overall computational complexity while maintaining necessary accuracy.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If rays are traced through complex 3D scenes with multiple materials and divergent paths, then rendering realism and visual quality are improved, but processing time and computational resources increase

Engineering Contradiction:
Improverendering accuracyVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies segmentation by dividing the ray tracing process into distinct stages: transform box testing, point degenerate culling, and full intersection testing. This segmentation allows each stage to handle specific aspects of the problem efficiently, reducing overall processing time while maintaining rendering accuracy for complex scenes with multiple materials.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent extracts and handles problematic cases separately through point degenerate culling and transform box tests. By identifying and processing potential false positives through these extracted preliminary tests, the system avoids wasting time on unnecessary full intersection tests, thereby reducing processing time for complex scenes.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS12106423B2Reducing false positive ray traversal using ray clipping
Publication Date: 2024.10.01 NVIDIA CORP
  • US12106423B2 patent drawing
  • US12106423B2 patent drawing
  • US12106423B2 patent drawing

AI summary

Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced false positive ray intersections are disclosed. The reduction of false positives may be based upon one or more of selectively performing a secondary higher precision intersection test for a bounding volume, identifying and culling bounding volumes that degenerate to a point, and parametrically clipping rays that exceed certain configured distance thresholds.