Real-Time Ad Content Generation Using LLM and GAN Personalization

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing DCO systems lack the ability to create intricate and engaging narratives that adapt to multiple user parameters, fail to leverage real-time data for dynamic ad content generation, and do not integrate data sources such as real-time product inventory, user location, and temporal context.

Innovation Solution

A process that predicts a user's most preferred product using a trained neural network and real-time data, generates a script with a large language model, and customizes content with a generative adversarial network (GAN) to create personalized real-time advertisements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If dynamic ads use real-time data and advanced algorithms to personalize content, then user engagement and relevance are improved, but system complexity and computational resources required increase

Engineering Contradiction:
Improvead personalization capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides the ad personalization process into separate functional modules: user preference prediction module, creative generation module, and optimization module. Each module handles specific tasks independently, making the complex system more manageable and maintainable while enabling specialized processing for each function.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary processing layer that receives raw real-time data, pre-processes it, and feeds it to the creative generation models. This intermediary layer filters and prepares data, reducing the computational burden on the main generation models and improving overall system efficiency.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If real-time content generation is performed within one second or less, then user experience and engagement are improved, but computational speed requirements and processing complexity increase

Engineering Contradiction:
Improvecontent generation speedVSAvoidcomputational power required
Core Design Contradiction:
ProductivityVSPower

Solution Approach 1:

The system performs preliminary actions by pre-calculating and storing user preference models, product information, and creative templates before actual ad generation is needed. When real-time generation is required, the system only needs to retrieve pre-processed data and apply it to current context, dramatically reducing the computation time needed for real-time generation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts the level of personalization and complexity based on real-time constraints and user context. For time-sensitive scenarios, the system prioritizes speed by using simplified generation models or pre-fetched content, while allowing more complex processing when time permits, thus optimizing the balance between performance and computational resources.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12621540B2Personalized real-time advertisement content generation
Publication Date: 2026.05.05 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US12621540B2 patent drawing
  • US12621540B2 patent drawing
  • US12621540B2 patent drawing

AI summary

An embodiment predicts a most preferred product in a plurality of products, the predicting using a trained neural network, data of a user, and real-time availability data of the plurality of products, wherein the most preferred product is specific to the user. An embodiment generates, in real time, using a large language model, a script, the script comprising natural language text comprising a customized offer of the most preferred product to the user An embodiment generates, in real time, using the script and a generative adversarial network (GAN), a content customized to the most preferred product and the user, wherein the content comprises at least one of an audio portion and a video portion. An embodiment presents, on a device corresponding to the user, the content.