Real-Time Payment Notification System for Consumable Content

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Solution Overview

Problem

Traditional payment methods for consumable content, such as live events and streaming services, are inflexible and do not allow for real-time transactions, posing risks for content providers as they cannot ensure irrevocable payments from consumers during content consumption.

Innovation Solution

Implementing a system that uses real-time payments, where a computing device identifies user devices accessing consumable content and sends actionable payment notifications, allowing for irrevocable payments to be transmitted to the content source only upon user authorization, and halting content access if authorization is not received.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If previously-provided payment methods are used for consumable content, then payment can be made in advance, but the payment is rigid and does not allow for additional transactions during the live event

Engineering Contradiction:
Improvepayment flexibilityVSAvoidpayment system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The payment system transitions from static pre-paid models to dynamic real-time payment capabilities, allowing payment amounts and timing to adapt flexibly during content delivery based on user engagement and content provider needs

Inventive Principle:
Principle #15Dynamics

2Reliability

If conventional payment methods are used, then payment can be processed through standard channels, but content providers bear the risk of invalid payment information or payment revocation

Engineering Contradiction:
Improvepayment assuranceVSAvoidpayment risk
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The system obtains user authorization and payment commitment before content delivery begins, ensuring payment assurance is established in advance to eliminate the risk of invalid payment information or later revocation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The content delivery system acts as an intermediary that verifies payment authorization and coordinates between users and content providers, reducing payment risk through centralized validation

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If real-time payment identification and notification systems are implemented, then irrevocable payments can be ensured, but the system complexity increases

Engineering Contradiction:
Improvepayment irrevocabilityVSAvoidpayment processing system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

Users autonomously authorize payments through their devices when presented with actionable payment notifications, eliminating the need for complex manual verification processes while ensuring irrevocable payment commitment

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12182786B2Apparatuses and methods for payment for consumable content
Publication Date: 2024.12.31 WELLS FARGO BANK NA
  • US12182786B2 patent drawing
  • US12182786B2 patent drawing
  • US12182786B2 patent drawing

AI summary

Methods, apparatuses, and computer program products are disclosed for effectuating payment for consumable content. An example method includes receiving a request for payment associated with a content source device and identifying a first user device associated with a first user accessing consumable content of the content source device. The method further includes transmitting an actionable payment notification to the first user device. In an instance in which the computing device receives responsive authorization from the first user device, the method includes transmitting a first real-time payment to the content source device. In an instance in which the computing device fails to receive responsive authorization from the first user device, the method includes causing access of the consumable content to the first user device to halt.