Real-Time Rewards Processing System Using Segmented Server Architecture

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Solution Overview

Problem

Current payment rewards systems are slow and cumbersome, delaying rewards availability until the end of the month and requiring users to manually access and redeem points, leading to low engagement and increased financial liabilities for institutions.

Innovation Solution

A system that allows real-time tracking and redemption of rewards using a linked pre-paid, debit, or credit card, enabling users to make purchases and immediately track rewards, with notifications and mobile access, and incorporating gamification and contest features to enhance user interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If rewards are tracked and made available in real-time, then consumer engagement and loyalty increase, but system complexity and processing requirements increase

Engineering Contradiction:
Improverewards processing speedVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system divides rewards processing into separate modules: a rewards server for calculation and management, a rewards database for storage, and notification systems for user communication. This segmentation allows real-time processing while distributing system complexity across independent components that can be managed and scaled separately.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The rewards server acts as an intermediary between the payment network and the user's account system. It receives transaction information from the payment network, calculates rewards points, and communicates with the database and notification systems. This intermediary layer simplifies the overall system architecture by centralizing the complex processing logic in a dedicated component.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If users can immediately access and redeem rewards points, then user satisfaction and engagement increase, but financial liabilities for institutions increase

Engineering Contradiction:
Improverewards accessibilityVSAvoidfinancial liabilities
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The system dynamically adjusts rewards availability based on real-time account balances and user actions. Users can see their accumulated points immediately and use them for future purchases, but the system maintains control over redemption timing and validates sufficient balances before allowing transactions. This dynamic approach enables immediate accessibility while maintaining financial control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides real-time feedback to users about their rewards point balances and redemption options through notifications and account displays. This immediate feedback increases user engagement and allows users to plan their spending, while the institution maintains visibility into potential liabilities and can manage cash flow by understanding upcoming redemption patterns.

Inventive Principle:
Principle #23Feedback

3Device complexity

If manual access and redemption processes are required, then system simplicity is maintained, but user engagement and convenience decrease

Engineering Contradiction:
Improvesystem simplicityVSAvoiduser convenience
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The system enables users to automatically view their rewards point balances, track transaction history, and redeem points for future purchases through automated interfaces. The rewards server automatically calculates points based on transactions received from the payment network and updates user accounts without requiring manual intervention. This self-service approach significantly improves user convenience while adding only moderate system complexity through automated processing.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system pre-calculates and accumulates rewards points in real-time as transactions occur, so points are already available and ready for redemption before the user needs them. The rewards server continuously monitors transactions and updates point balances in advance, eliminating the need for manual month-end processing and allowing users to immediately access and use their rewards when making subsequent purchases.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20180165704A1System, methods, and devices for real-time rewards accumulation and redemption
Publication Date: 2018.06.14 DYNAMICS INC
  • US20180165704A1 patent drawing
  • US20180165704A1 patent drawing
  • US20180165704A1 patent drawing

AI summary

A system comprising a rewards database operable to maintain records on a user's accumulated rewards points; and a rewards server operable to receive transaction information from a payment network, calculate an rewards point count associated with the transaction, and reduce the user's accumulated rewards points by the rewards point count; and communicate a credit associated with the transaction information to the payment network.