Real-Time Tool–Organ Collision Simulation for Interventional Training

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Solution Overview

Problem

Current training systems for invasive percutaneous and endoscopic interventions lack efficient methods to simulate tool collisions with virtual organ models, are computationally expensive, and do not allow for realistic real-time simulations, leading to low success rates in actual procedures due to inadequate visualization and planning.

Innovation Solution

A system that includes a pipe simulating a body vessel, stereoscopic cameras, a real-time 3D model generating unit, and a re-computing position unit to account for collisions between the tool's 3D model and the organ's model, using tool tracking and elasticity simulation to ensure realistic and efficient training.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If collision simulation between tool 3D model and organ 3D model is implemented, then training realism is improved, but computational cost increases

Engineering Contradiction:
Improvetraining realismVSAvoidcomputational cost
Core Design Contradiction:
ReliabilityVSUse of energy by stationary object

Solution Approach 1:

The system segments the tool into multiple rigid body parts connected by joints, allowing collision detection to be performed on individual segments rather than the entire tool as a single complex object. This reduces computational complexity while maintaining training realism.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent replaces complex continuous physics simulation with a discrete rigid-body dynamics model. By using pre-defined rigid body segments and simplified collision detection algorithms instead of full finite element analysis, the system achieves realistic collision effects with reduced computational cost.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Manufacturing precision

If real-time collision detection and response is implemented, then simulation accuracy is improved, but processing speed decreases

Engineering Contradiction:
Improvesimulation accuracyVSAvoidprocessing speed
Core Design Contradiction:
Manufacturing precisionVSSpeed

Solution Approach 1:

The system performs preliminary setup by pre-defining the rigid body segments, their inertial properties, and collision boundaries before the simulation begins. This pre-processing allows the real-time simulation to use simplified collision detection algorithms that maintain accuracy while ensuring fast processing speeds.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements a dynamic simulation model where the tool is represented as a chain of rigid bodies connected by rotational joints. This allows real-time computation of collision responses by updating only the affected segments rather than re-calculating the entire system, maintaining both accuracy and speed.

Inventive Principle:
Principle #15Dynamics

3Manufacturing precision

If flexible tool deformation is simulated, then procedural accuracy is improved, but computational complexity increases

Engineering Contradiction:
Improveprocedural accuracyVSAvoidcomputational complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The flexible tool is segmented into multiple rigid body parts connected by rotational joints. This segmentation allows the system to simulate flexibility through sequential rigid body transformations rather than requiring complex continuous deformation models, reducing computational complexity while maintaining procedural accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes the simulation approach from continuous material deformation to discrete rigid body kinematics. By parameterizing the tool as a chain of segments with rotational degrees of freedom, the system achieves flexible behavior simulation with simpler computational models.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12402949B2System and method, for training an interventionalist to perform an invasive percutaneous intervention or an endoscopic intervention
Publication Date: 2025.09.02 ADIS SA
  • US12402949B2 patent drawing
  • US12402949B2 patent drawing
  • US12402949B2 patent drawing

AI summary

System for training an interventionalist to perform an invasive percutaneous intervention or an endoscopic intervention on an organ, by using a tool in this organ, where a merging unit is arranged for merging in real-time in a common environment a real-time 3D model of an end portion of a tool and a pre-computed 3D model of at least a portion of the organ. A display shows to the interventionalist the common environment, so that the interventionalist can see in real-time on the display where the real-time 3D model of this end portion of the tool is located with respect to the pre-computed 3D model of the portion of the organ, thus making the training of the interventionalist possible.