Real-Time Video Editing via Machine Learning Personalization

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Solution Overview

Problem

Existing video editing and playback systems do not allow for real-time personalization based on user preferences, requiring users to manually search through content to find desired segments.

Innovation Solution

A machine-learning assisted system that uses AI to analyze user preferences and edit video content in real-time, allowing users to input commands via text or voice to customize their playback experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If users manually search through video content to find desired segments, then they can access specific content, but the process is time-consuming and inefficient

Engineering Contradiction:
Improvetime to find desired contentVSAvoidmanual search process
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system automatically analyzes user preferences and edits video content without requiring manual user intervention. The machine learning model processes user profiles, viewing history, and real-time commands to autonomously select and edit relevant content segments, eliminating the need for users to manually search through entire videos.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary analysis of user preferences and content metadata before playback begins. By pre-processing user profiles, viewing patterns, and content characteristics, the system prepares customized content selections in advance, enabling fast and efficient content delivery without manual searching.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If existing systems automatically process content based on pre-configured settings, then content personalization is achieved, but users cannot make real-time dynamic requests to alter content during playback

Engineering Contradiction:
Improvereal-time content customizationVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system transitions from static pre-configured personalization to dynamic real-time customization. Users can issue commands during playback to immediately alter content selection, and the system responds by re-editing the video stream in real-time, making the personalization process adaptive and flexible rather than fixed.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates real-time user feedback through commands during playback and uses this feedback to dynamically adjust content selection. The machine learning model continuously processes user inputs and modifies content delivery accordingly, creating a closed-loop system that adapts to user preferences in real-time.

Inventive Principle:
Principle #23Feedback

3Productivity

If the system analyzes user preferences and edits video content in real-time, then personalized playback is achieved, but processing time and computational resources increase

Engineering Contradiction:
Improvereal-time content editing speedVSAvoidcomputational resources
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The system divides video content into discrete segments or clips that can be independently processed and edited. By working with segmented content rather than entire videos, the system reduces computational complexity and enables faster real-time editing while maintaining personalization accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies machine learning analysis and content editing only to the necessary portions of the video based on user preferences and real-time commands, rather than processing the entire content stream. This selective processing approach reduces computational resource consumption while achieving the required personalization level.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250047939A1Machine-Learning Assisted Personalized Real-Time Video Editing and Playback
Publication Date: 2025.02.06 HENDERSON JASON
  • US20250047939A1 patent drawing
  • US20250047939A1 patent drawing
  • US20250047939A1 patent drawing

AI summary

The invention provides a system for machine-learning assisted real-time video editing and playback. Users select content, and the system uses machine learning to analyze preferences and edit the content in real time. The system is distinguished by its ability to process real-time user commands (via text or voice) during playback, adjusting the video dynamically. Personalized versions of movies, shows, or other video content are then generated and played back to the user, based on preferences provided or inferred through the system.