Reciprocating Guide Image for Rhythm Perception in Music Games

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Solution Overview

Problem

Players have difficulty perceiving the rhythm of music in games where guide images move in a single direction to indicate reference timing, making it hard to recognize the correct timing for game operations.

Innovation Solution

A game device and method that uses a guide image to indicate reference timing by moving it from a generation position to a return position and back, based on reference timing data, allowing players to better perceive the rhythm through reciprocal movement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a guide image moves in one direction toward the determination position to indicate reference timing, then the reference timing can be indicated to the player, but the player cannot satisfactorily perceive the rhythm of music

Engineering Contradiction:
Improverhythm perceptionVSAvoidreference timing recognition
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The guide image performs periodic reciprocating movement between the generation position and return position, creating a rhythmic visual pattern that helps players perceive the beat and rhythm of music while clearly indicating when to perform operations

Inventive Principle:
Principle #19Periodic action

2Loss of information

If a guide image moves from generation position to return position and back, then players can perceive the rhythm of music, but the guide image movement becomes more complex

Engineering Contradiction:
Improverhythm perceptionVSAvoidguide image movement pattern
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The guide image performs periodic reciprocating movement between the generation position and return position, creating a rhythmic visual pattern that helps players perceive the beat and rhythm of music while clearly indicating when to perform operations

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS9126109B2Game device, control method of game device, program, and information storage medium
Publication Date: 2015.09.08 KONAMI DIGITAL ENTERTAINMENT CO LTD
  • US9126109B2 patent drawing
  • US9126109B2 patent drawing
  • US9126109B2 patent drawing

AI summary

A guide unit of a game device moves a guide image from a generation position to a return position and thereafter moves the game image from the return position toward the generation position in a game screen, based on reference timing data indicating a reference timing at which a player should perform a game operation, to thereby indicate the reference timing to the player. A game operation detection unit detects a game operation by a player. An evaluation unit evaluates a game operation by a player, based on an operation timing at which a player performs a game operation and a reference timing indicated by the reference timing data.