Reconfigurable Game Board with Removable Cups for Adjustable Play
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Solution Overview
Problem
Existing games lack diversity and simplicity in setup, often requiring complex configurations and not adequately engaging players with physical activity and strategic elements.
Innovation Solution
A game system featuring a game board with holes and removable cups for throwing playing pieces, allowing for adjustable inclines and cup configurations to enhance gameplay complexity and engagement, supporting both indoor and outdoor use.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a game requires complex configurations and setups, then gameplay diversity and engagement are improved, but ease of operation and simplicity of setup deteriorate
Solution Approach 1:
The game board is divided into multiple sections with different cup configurations, allowing players to select and set up only the sections they wish to play. This segmentation enables gameplay diversity through different configurations while maintaining simplicity of setup by allowing players to start with just one section rather than requiring the entire board to be configured.
2Ease of operation
If a game requires physical activity and skill testing, then player engagement is improved, but device complexity increases
Solution Approach 1:
The game incorporates adjustable elements such as movable cups, reconfigurable board sections, and variable difficulty levels that can be modified during gameplay. This dynamic nature allows the game to adapt to player skill levels and maintain engagement without requiring complex fixed mechanisms, as the complexity can be adjusted in real-time based on player needs.
Data Source
AI summary
A game for indoor or outdoor use is disclosed. The game includes a game board with one or more holes. One or more cups are configured in the holes. The game board may be inclined. A second game board with one or more cups may be disposed oppositely the game board. Players, standing oppositely, may throw playing pieces into the one or more cups in each game board. Different point values may be awarded for playing pieces landing in each cup, or for playing pieces not landing in a cup. Some cups may be associated with a specific scoring or game function.


