Reconfigurable Gaming Playfield Adaptability
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Solution Overview
Problem
Existing gaming systems have fixed configurations of reels and paylines, limiting the variety of playfields and winning combinations in skill-based games.
Innovation Solution
A gaming system that allows for reconfigurable playfields by changing the number of rows and columns of symbols, and creating different offset arrangements, enabling various playfield configurations and multiple winning paylines without requiring a new game.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If fixed configurations of reels and paylines are used, then device complexity is reduced and ease of manufacture is improved, but adaptability and versatility of playfield configurations deteriorate
Solution Approach 1:
The patent implements dynamic playfield configurations where the number of reels, rows, and columns can be changed during gameplay. The system allows transition between different playfield layouts (e.g., 5x3, 5x4, 6x3 configurations) without requiring physical reconfiguration of hardware reels, making the system adaptable while maintaining manageable complexity through software control.
Solution Approach 2:
The gaming system is designed with universal control mechanisms that can manage multiple playfield configurations using the same hardware infrastructure. A single set of physical reels can display various symbol arrangements and payline patterns through electronic control, allowing one device to perform multiple configuration functions.
2Adaptability or versatility
If multiple reel configurations are implemented to provide varying playfields, then adaptability and versatility are improved, but device complexity increases
Solution Approach 1:
The patent uses electronic representation of reels and symbols rather than requiring separate physical reels for each configuration. Virtual copies of reel structures are created through display technology, allowing multiple configuration variants to exist simultaneously in software without duplicating physical hardware components.
Solution Approach 2:
The system changes parameters such as the number of active reels, rows, and columns through software control to create different playfield configurations. By modifying these parameters dynamically, the system achieves configuration variety without adding physical complexity, as the same hardware can operate under different parameter settings.
3Adaptability or versatility
If fixed playfield configurations are used, then ease of operation is improved, but adaptability to different skill levels and wager amounts deteriorates
Solution Approach 1:
The patent pre-configures multiple playfield layouts and payline patterns within the system software, ready for selection based on player choices. When a player selects a specific wager amount or skill level, the system has already prepared appropriate configuration options, eliminating the need for complex real-time setup while maintaining adaptability to different play preferences.
Data Source
AI summary
Systems and methods to generate and enable use of a skill game. An embodiment of a system may include a processor and a computer-readable storage medium, coupled with the processor, comprising instructions. Upon input from a player, the instructions, when executed by the processor, may initiate play of the skill game, which can include a hexagonal based array of cells having a series of symbols displayed in a presentation order in the hexagonal array of cells. The player must exercise skill to change at least one of the displayed symbols by placing a “wild” symbol in a cell to complete a sequence or pattern of symbols. The instructions can allow for the expansion or modification of the hexagonal based array of cells based on the game instructions and/or based on player election.


