Register Template Snapshots for Processor Dispatch

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current processor architectures face inefficiencies in handling multiple threads due to the overhead of context switching and the complexity of managing large numbers of registers, especially when dealing with fine-grained parallelism and non-threaded software codes.

Innovation Solution

The method involves grouping instructions into blocks and using register templates to track dependencies, populating a source view data structure to determine which instruction blocks are ready for dispatch, thereby reducing the need for context switching and improving parallel execution efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If hardware duplicates all architecture state elements for each supported thread, then context switch overhead is eliminated, but area, power, and complexity increase significantly

Engineering Contradiction:
Improvecontext switch overheadVSAvoidhardware complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The patent creates simplified copies of register state information through snapshots that capture only the essential mapping between registers and instruction blocks. Instead of duplicating full architecture state, the system stores compact snapshot data structures that can be quickly restored, reducing the copying overhead while maintaining thread execution capability.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent segments the register state into individual snapshot entries, each representing a specific instruction block's register usage. This segmentation allows the system to manage and restore only the necessary register states for active threads, rather than maintaining complete architecture state copies, thereby reducing overall complexity and resource requirements.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If the number of hardware-supported threads is limited, then hardware complexity is reduced, but context switching becomes necessary when software threads exceed hardware threads

Engineering Contradiction:
Improvehardware complexityVSAvoidcontext switch overhead
Core Design Contradiction:
Device complexityVSLoss of time

Solution Approach 1:

The patent performs preliminary actions by capturing register state snapshots at the point of thread creation or instruction block allocation. These snapshots are prepared in advance and stored in a manageable format, allowing rapid context switching when needed without requiring complex hardware thread management. The preliminary snapshot creation enables efficient thread context restoration with minimal overhead.

Inventive Principle:
Principle #10Preliminary action

3Loss of time

If all architecture state elements are duplicated for thread support, then context switching is eliminated, but area and power consumption increase

Engineering Contradiction:
Improvecontext switch overheadVSAvoidpower consumption
Core Design Contradiction:
Loss of timeVSUse of energy by moving object

Solution Approach 1:

The patent employs disposable snapshot data structures that are created when needed and discarded after use. Instead of maintaining permanent duplicates of architecture state in hardware, the system uses transient snapshot records that consume minimal resources. These lightweight, temporary objects enable context switching without the sustained power consumption of hardware duplication.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Data Source

PatentUS10146548B2Method for populating a source view data structure by using register template snapshots
Publication Date: 2018.12.04 INTEL CORP
  • US10146548B2 patent drawing
  • US10146548B2 patent drawing
  • US10146548B2 patent drawing

AI summary

A method for populating a source view data structure by using register template snapshots. The method includes receiving an incoming instruction sequence using a global front end; grouping the instructions to form instruction blocks; using a plurality of register templates to track instruction destinations and instruction sources by populating the register template with block numbers corresponding to the instruction blocks, wherein the block numbers corresponding to the instruction blocks indicate interdependencies among the blocks of instructions; populating a source view data structure, wherein the source view data structure stores sources corresponding to the instruction blocks as recorded by the plurality of register templates; and determining which of the plurality of instruction blocks are ready for dispatch by using the populated source view data structure.