Regulated Muscle Stimulation with Biofeedback Control

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Solution Overview

Problem

Current muscle stimulation devices for pelvic floor and opioid detoxification lack regulated and interactive feedback, leading to ineffective muscle education and potential overstimulation, which can result in regression or loss of interest in therapy.

Innovation Solution

A system combining muscle stimulation with interactive games and biofeedback, featuring a firewall between stimulation and feedback components to ensure safe and optimal muscle education, using algorithms to determine personalized stimulation based on user characteristics and condition, and providing visualization tools to enhance engagement and precision.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If muscle stimulation devices provide electrical stimulation to pelvic floor muscles, then muscle tone improvement is achieved, but overstimulation can occur leading to regression or loss of interest in therapy

Engineering Contradiction:
Improvetherapy effectivenessVSAvoidoverstimulation
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent implements a feedback mechanism where a sensor detects muscle contraction and provides this information to a controller. The controller uses this feedback to regulate the stimulation output, preventing overstimulation while ensuring therapeutic effectiveness. This closed-loop control system adjusts stimulation parameters based on real-time muscle response, thereby resolving the contradiction between achieving reliable therapy results and avoiding harmful overstimulation.

Inventive Principle:
Principle #23Feedback

2Reliability

If users perform self-initiated muscle exercises, then muscle strengthening can occur, but users may lack diligence or remember to perform exercises frequently enough

Engineering Contradiction:
Improvemuscle strengtheningVSAvoiduser compliance
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system enables self-service by allowing users to independently control stimulation parameters through a user interface. Users can adjust intensity, duration, and frequency of stimulation sessions according to their own comfort and progress, making the therapy easier to maintain compliance with. This autonomy empowers users to take ownership of their treatment regimen, improving both ease of operation and reliability of muscle strengthening outcomes.

Inventive Principle:
Principle #25Self-service

3Productivity

If stimulation levels are increased to accelerate muscle education, then therapy progress may improve, but safety and optimal muscle education requirements become compromised

Engineering Contradiction:
Improvetherapy progressVSAvoidsafe and optimal muscle education
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent employs dynamic adjustment of stimulation parameters based on real-time feedback from muscle contraction sensors. The system continuously adapts stimulation intensity and duration to match the user's current muscle capability and progress stage. This dynamic approach allows therapy progress to accelerate as muscles strengthen, while automatically maintaining safety boundaries and optimal education parameters, thus resolving the contradiction between productivity and reliability.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11865337B2Regulated and interactive muscle stimulation
Publication Date: 2024.01.09 REIDER BRENT C
  • US11865337B2 patent drawing
  • US11865337B2 patent drawing
  • US11865337B2 patent drawing

AI summary

Systems and method for providing regulated muscle stimulation as part of an opioid detoxification therapy are disclosed. Instructions regarding regulated stimulations, visualizations, and parameters are received for stages of a therapy program. Regulated stimulation is administered at a muscle stimulation device and a visualization is display at an electronic display for the stage the user is at. If received biofeedback is within a parameter for the stage, positive visual feedback is displayed and the user is advanced to the next stage. If biofeedback received outside of the parameter, other visual feedback is displayed and further stimulation is ceased until biofeedback within the parameter is received.