Rehabilitation System Using Image Processing for Real-Time Feedback

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Solution Overview

Problem

Conventional online rehabilitation systems lack immersion, accuracy in patient monitoring, and interactive feedback, particularly for injured patients, due to their non-immersive nature and limited interaction, which can lead to ineffective recovery and potential worsening of injuries.

Innovation Solution

A system and method for conducting interactive rehabilitation sessions using a user device with image processing techniques to monitor and provide real-time feedback, allowing patients to perform tasks in a virtual environment with customizable workout plans created by physiotherapists, incorporating AI for dynamic feedback and performance analysis.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If online rehabilitation sessions are conducted using conventional systems with trainers or 3D cameras, then patient monitoring is provided, but the sessions lack immersion and accurate monitoring due to non-immersive nature and limited interaction

Engineering Contradiction:
Improveaccuracy of patient monitoringVSAvoidcomplexity of monitoring system
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical monitoring systems (3D cameras, motion sensors, multiple hardware devices) with a software-based image processing solution using the device's existing camera and computer vision algorithms. This substitution achieves accurate pose and movement detection through algorithms that process standard video feeds, eliminating the need for specialized expensive hardware while maintaining measurement precision.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system creates a virtual copy of the patient's physical environment and provides immersive visualization of their movements and posture. By rendering virtual representations of the patient's actions in real-time, the system enables accurate monitoring without requiring complex physical sensing equipment, as the virtual model mirrors and analyzes the physical movements through image processing.

Inventive Principle:
Principle #26Copying

2Ease of operation

If physical rehabilitation sessions are conducted in-person, then accurate monitoring and continuous interaction are provided, but accessibility and convenience are limited

Engineering Contradiction:
Improveconvenience of rehabilitation sessionVSAvoidaccuracy of exercise performance monitoring
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system enables patients to conduct rehabilitation sessions independently at home using their own device's camera and the application's image processing capabilities. The automated pose detection, real-time feedback, and virtual environment provide the monitoring and interaction that would otherwise require a physical trainer present, making the service self-sufficient while maintaining accuracy through algorithmic analysis.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system provides continuous real-time feedback to patients during exercises through the virtual environment, showing their current pose, correct posture comparisons, and performance metrics. This immediate feedback loop replaces the continuous verbal guidance and correction provided by in-person trainers, enabling accurate monitoring and correction without requiring physical presence.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If conventional online sessions are provided without immersive environment, then accessibility is improved, but patient engagement and interaction are reduced

Engineering Contradiction:
Improveflexibility of rehabilitation sessionVSAvoideffectiveness of rehabilitation exercise
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent adds the dimension of immersion by creating a virtual environment that surrounds and engages the patient, transforming a standard 2D video call or instructional video into a three-dimensional interactive experience. This virtual space allows patients to perform exercises within an immersive context while maintaining the flexibility and accessibility of online sessions, thereby improving engagement without sacrificing adaptability.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20240016415A1Method and system for conducting interactive rehabilitation sessions with continuous monitoring
Publication Date: 2024.01.18 PES UNIV
  • US20240016415A1 patent drawing
  • US20240016415A1 patent drawing
  • US20240016415A1 patent drawing

AI summary

The present invention discloses a method and system for conducting interactive rehabilitation session for a user with continuous monitoring. The session for user is generated in form of tasks, using current condition of the user and/or recommendations provided by a physiotherapist. The tasks may be performed by the patient in virtual environment, using, one or more virtual objects. Further, the tasks performed by the user is continuously monitored by implementing image processing techniques. The monitoring is performed to check if the user is performing the tasks as recommended by the physiotherapist. In case a deviation is detected, dynamic feedbacks may be provided to the user in real-time to correct actions of the user. Further, upon ending the sessions, the user may be scored or graded for the session based on performance of the tasks.