Reinforcement Learning for Semiconductor Design

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Solution Overview

Problem

Reinforcement learning in semiconductor design faces challenges due to differences between actual and simulated environments, making it difficult to optimize semiconductor element positions and requiring significant resources to create a realistic virtual environment that can quickly adapt to changing conditions.

Innovation Solution

A user-configurable reinforcement learning apparatus and method that utilizes a simulation engine to create a customized learning environment by analyzing semiconductor elements and standard cells, adding constraints, and performing simulations to optimize their disposition, with a reinforcement learning agent determining actions to maximize rewards based on connection information and state information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a virtual environment is created to emulate the actual semiconductor design environment, then reinforcement learning can be performed, but the virtual environment differs from the actual environment causing learned actions to fail optimization

Engineering Contradiction:
Improveenvironment emulation accuracyVSAvoidlearned action optimization
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent creates a virtual environment that copies the essential characteristics and rules of the actual semiconductor design environment. By replicating the environment's structure, constraints, and reward mechanisms, the virtual environment enables reinforcement learning while maintaining sufficient fidelity for learned actions to transfer effectively to the actual environment.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent adjusts key parameters of the virtual environment to match the actual environment more closely, including reward function parameters, state representation parameters, and action space parameters. This parameter alignment reduces the domain gap and improves the transferability of learned policies.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If a realistic virtual environment is created to reduce the gap between virtual and actual environments, then a large amount of cost (time, manpower) is necessary

Engineering Contradiction:
Improveenvironment realismVSAvoidenvironment fabrication time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent implements a partial virtual environment that includes only the essential elements necessary for effective reinforcement learning, rather than creating a complete replica of the actual environment. By focusing on critical features and omitting less important details, the environment can be constructed quickly while still providing sufficient learning value.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The virtual environment is segmented into modular components that can be developed and integrated incrementally. This segmentation allows the environment to be built efficiently by focusing on core functionality first, then adding additional features as needed, rather than requiring complete environment construction upfront.

Inventive Principle:
Principle #1Segmentation

3Manufacturing precision

If the virtual environment is customized before users start reinforcement learning, then the environment can be optimized, but it is difficult to quickly reflect the changing actual environment

Engineering Contradiction:
Improveenvironment configuration precisionVSAvoidenvironment adaptability to changes
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The virtual environment is designed with dynamic parameters that can be adjusted during and after the reinforcement learning process. This dynamic configuration allows the environment to adapt to changes in the actual semiconductor design environment, enabling users to update reward functions, state definitions, and action spaces without requiring complete environment reconstruction.

Inventive Principle:
Principle #15Dynamics

4Productivity

If reinforcement learning is performed with fixed environment configuration, then learning can proceed, but the learned actions fail to optimize when actual environment conditions change

Engineering Contradiction:
Improvelearning efficiencyVSAvoidenvironment change adaptability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent implements feedback mechanisms that allow the reinforcement learning system to receive information about actual environment performance and adjust the virtual environment configuration accordingly. This feedback loop enables the system to learn from real-world results and continuously improve the alignment between virtual and actual environments, enhancing adaptability to changing conditions.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20230206122A1Apparatus and method for reinforcement learning based on user learning environment in semiconductor design
Publication Date: 2023.06.29 AGILESODA INC
  • US20230206122A1 patent drawing
  • US20230206122A1 patent drawing
  • US20230206122A1 patent drawing

AI summary

Disclosed are an apparatus and a method for reinforcement learning based on a user learning environment in semiconductor design. According to the present disclosure, a user may configure a learning environment in semiconductor design and may determine optimal positions of semiconductor elements and standard cells through reinforcement learning using simulation, and reinforcement learning may be performed based on the learning environment configured by the user, thereby automatically determining optimized semiconductor element positions in various environments.