Relationship Indicators in Gaming Team Interfaces

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

In team cooperation games, players often miss important information about intimate relationships during the waiting period to form a game team, leading to potential neglect of crucial teamwork elements.

Innovation Solution

An intimate relationship-based avatar processing method that displays relationship indicators in a gaming interface, allowing players to easily identify intimate relationships among team members, thereby enhancing teamwork coordination.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If players communicate to know various information about each other during team formation, then information completeness improves, but information overload occurs causing important information like intimate relationships to be missed

Engineering Contradiction:
Improveintimate relationship informationVSAvoidinformation processing complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent uses different colored relationship indicators (e.g., heart icons in different colors) to represent different types of intimate relationships between team members. This visual encoding allows players to quickly distinguish relationship information without being overwhelmed by text or detailed descriptions, resolving the contradiction between information completeness and processing complexity

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The patent segments relationship information into distinct visual indicators that can be independently recognized. Each intimate relationship is represented by a separate, recognizable symbol or icon placed near the relevant player avatars, allowing players to scan and process relationship information in small, manageable units rather than as a large block of text

Inventive Principle:
Principle #1Segmentation

2Loss of information

If relationship indicators are displayed for all team members, then relationship visibility improves, but display space is occupied reducing other interface elements

Engineering Contradiction:
Improverelationship information visibilityVSAvoiddisplay space
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

The patent nests relationship indicators within or adjacent to player avatar displays. The relationship icons are positioned in the space already allocated for player information, effectively utilizing existing display real estate without requiring additional interface space. This allows relationship information to be visible while maintaining adequate space for other game interface elements

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent applies relationship indicators selectively only to player avatars that have intimate relationships with others, rather than uniformly to all team members. This localized approach ensures that relationship information is visible where needed while minimizing the total display space consumed by indicators

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250128157A1Processing relationship-based avatar
Publication Date: 2025.04.24 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20250128157A1 patent drawing
  • US20250128157A1 patent drawing
  • US20250128157A1 patent drawing

AI summary

In a method for displaying relationship-based relationship indicators in a gaming interface, a team interface including a plurality of player positions is displayed. Player avatars at the plurality of player positions are displayed. Each player avatar corresponds to a respective team member of a plurality of team members. When a relationship is detected between at least two team members of the plurality of team members, relationship indicators at the plurality of player positions corresponding to the at least two team members are displayed. The relationship indicators indicate the relationship detected between the at least two team members. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.