Remote Control Access Grant via Game Challenge Mechanism

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Solution Overview

Problem

Current TV remote software applications lack a feature to transfer control from one user to another without physically handing over the device, limiting the ability for multiple users to share control or change settings simultaneously.

Innovation Solution

Implementing a 'Battle for the Remote' feature that allows users to challenge each other through mini-games, such as tapping or shaking their devices, to determine control, enabling virtual transfer of remote control access.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If remote control access is tied to physical device possession, then device security and control authority are maintained, but user sharing and collaborative control become difficult

Engineering Contradiction:
Improveuser sharing capabilityVSAvoidcontrol transfer mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of remote control authority through game challenge outcomes. Instead of physically transferring the device, the system generates a digital token or permission state that replicates control rights from one user to another through the game result, enabling sharing without physical handover

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The game challenge mechanism serves as an intermediary between users for control transfer. Rather than direct physical transfer or complex authentication protocols, the game acts as a neutral mediator that determines control authority through its outcome, simplifying the transfer process while maintaining security

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If remote control access is transferred through physical device handover, then control transfer is simple and reliable, but user interaction and engagement are limited

Engineering Contradiction:
Improvecontrol transfer simplicityVSAvoiddevice handover time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary setup by establishing game challenge frameworks and control transfer protocols in advance. When control transfer is needed, users simply initiate a pre-configured game challenge rather than negotiating or manually configuring transfer parameters, reducing the time and complexity of the actual transfer moment

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple users can access the remote control simultaneously, then user collaboration and shared control are enabled, but control authority and device security may be compromised

Engineering Contradiction:
Improvemulti-user access capabilityVSAvoidcontrol authority integrity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent implements dynamic control authority that shifts between users based on game challenge outcomes. Instead of static multi-user access permissions, the system creates a dynamic state where control rights are fluid and can be won or lost through game challenges, maintaining clear authority while enabling sharing

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game challenge mechanism provides feedback-based control verification. Each challenge outcome clearly indicates which user currently holds control authority, and the system continuously monitors and enforces this state, ensuring that only the winning user can issue commands at any given moment while maintaining transparent control status for all users

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10343070B2Access grant determination devices and methods for determining access grant
Publication Date: 2019.07.09 RAZER ASIA PACIFIC
  • US10343070B2 patent drawing
  • US10343070B2 patent drawing
  • US10343070B2 patent drawing

AI summary

According to various embodiments, an access grant determination device may be provided. The access grant determination device may include a game providing circuit configured to provide a request to start a game to a first user and to a second user. The access grant determination device may further include a winner determination circuit configured to determine a winner of the game. The access grant determination device may further include an access grant circuit configured to grant access to a device based on the determination of the winner of the game.