Remote Gambling Outcome Distribution via Recorded Media
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Solution Overview
Problem
Current methods for generating and distributing gambling outcomes lack flexibility and accessibility, particularly in jurisdictions where gambling is not permitted, as they often require physical presence and limited distribution channels.
Innovation Solution
A system and method for generating, recording, and distributing gambling outcomes on a tangible medium, such as DVDs, allowing individuals to purchase and view outcomes remotely, independent of geographical restrictions, using a computing device to simulate game play and store representations of outcomes for later viewing.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If gambling outcomes are generated and distributed through traditional physical channels, then distribution control and legal compliance are improved, but accessibility and flexibility deteriorate
Solution Approach 1:
The patent creates digital copies of gambling outcomes on tangible media (DVDs, CDs, USB drives) that can be distributed remotely. Instead of requiring physical presence at gambling venues, the system generates outcome data, encodes it onto portable storage media, and ships these copies to customers anywhere in the world, eliminating geographical barriers while maintaining controlled distribution channels.
Solution Approach 2:
The patent introduces tangible media as an intermediary between the gambling outcome generation system and the end user. The media serves as a portable bridge that carries outcome data from the casino's control system to remote locations, enabling distribution without direct physical presence or complex real-time communication infrastructure.
2Ease of operation
If physical presence is required for gambling outcomes, then legal compliance and control are improved, but user convenience and market reach deteriorate
Solution Approach 1:
The patent generates and validates gambling outcomes in advance at the casino's controlled facility before distribution. All outcome generation, encoding, and quality control steps are completed preliminarily at the source, ensuring legal compliance is established before the media leaves the controlled environment. Users simply receive pre-validating outcome data without needing to be physically present during generation.
Solution Approach 2:
The system creates authenticated copies of gambling outcomes on tangible media that can be viewed remotely. These copies maintain the integrity and compliance of the original generated outcomes while enabling convenient remote access. The copy process includes encoding authentication data to ensure the replicated outcomes remain legally valid.
3Adaptability or versatility
If traditional distribution channels are used, then control and security are improved, but flexibility and market expansion deteriorate
Solution Approach 1:
The patent distributes gambling outcomes through standard tangible media (DVDs, CDs, USB drives) that can be shipped through conventional postal and courier services. This copying approach eliminates the need for specialized distribution infrastructure, allowing outcomes to be delivered to any location with standard mail delivery capabilities, thereby dramatically expanding market reach using existing infrastructure.
Solution Approach 2:
The tangible media serves multiple functions: it stores outcome data, provides authentication, enables remote distribution, and works with various playback devices. This multi-functionality allows a single distribution system to reach diverse customers through multiple channels (mail, courier, personal delivery) without requiring specialized infrastructure for each method.
Data Source
AI summary
In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes (e.g., for a roulette game) for one or more players. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to one or more players (e.g., a player may access the video presentation online). This allows one or more players to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). At least one player who is associated with such a video presentation may subsequently redeem it for a redemption value associated therewith.


