Remote Video Game Access via Stream Distribution

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Solution Overview

Problem

Current video gaming systems require players to be physically proximate to access and play multi-player games hosted on general-purpose computers or video game consoles, limiting remote access and playability.

Innovation Solution

A system and method utilizing a computer network to transmit video streams and response streams between video game consoles and remote clients, enabling remote players to access and play video games without the need for physical proximity, through a stream distributor, response receiver, and remote play coordinator.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If players use local gaming setup, then physical proximity is required for multi-player games, but remote access is limited

Engineering Contradiction:
Improveremote access capabilityVSAvoidphysical proximity requirement
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces a stream distributor as an intermediary component that receives video streams from the game console and transmits them to remote clients via a computer network. This mediator enables remote players to access the game without requiring physical proximity to the console, directly resolving the contradiction between adaptability and ease of operation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If video streams are transmitted over network, then remote play is enabled, but system complexity increases

Engineering Contradiction:
Improveremote play capabilityVSAvoidsystem architecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the remote play system into distinct functional components: a stream distributor for handling video streams, a response receiver for managing input responses, and a remote play coordinator for orchestrating communication. This segmentation reduces overall system complexity by dividing complex functions into manageable modules that can be independently implemented and maintained.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If multiple players join remotely, then accessibility is enhanced, but network infrastructure requirements increase

Engineering Contradiction:
Improvemulti-player accessibilityVSAvoidnetwork infrastructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The stream distributor is designed with universal functionality to handle multiple video streams simultaneously from different game consoles and transmit them to various remote clients. This multi-functional design enables the system to support multiple players accessing the same game remotely without requiring separate dedicated infrastructure for each player, thus enhancing accessibility while managing infrastructure complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11130055B2System and method for granting remote access to a video game executed on a video game console or network client
Publication Date: 2021.09.28 NVIDIA CORP
  • US11130055B2 patent drawing
  • US11130055B2 patent drawing
  • US11130055B2 patent drawing

AI summary

Systems for granting remote access to, and methods of playing, a video game executing on a video game console coupled to a computer network or video games executing on hosting clients of a computer network. One embodiment of the system includes: (1) a stream distributor configured to receive a video stream conveying a view of a gamespace of the video game from the video game console via the computer network and transmit the video stream toward a remote client via the computer network and (2) a response receiver associated with the stream distributor and configured to receive a response stream from the remote client via the computer network and transmit the response stream toward the video game console.