Remote Gaming System with 3D Image Adjustment for Mobile Devices

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Solution Overview

Problem

Existing remote gaming systems face issues such as communication link failures during games, inability to pause play without session termination, and lack of compatibility with off-the-shelf mobile devices, leading to player frustration and increased costs for casinos.

Innovation Solution

A mobile gaming system that uses commercially available tablets or smartphones to connect wirelessly with gaming machines, allowing players to pause sessions, maintain game continuity during link disruptions, and switch between gaming machines, while ensuring compliance with jurisdictional regulations and optimizing 3D image display.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the gaming machine terminates the game when communication link is broken, then the system reliability is improved, but the player satisfaction deteriorates

Engineering Contradiction:
Improvesystem reliabilityVSAvoidplayer satisfaction
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system stores video frames of the game outcome in the gaming machine's memory before the player needs to see them. This preparatory storage ensures that when communication is restored after a link failure, the outcome can be immediately displayed without requiring game retermination, thus cushioning the impact of communication failures on player satisfaction.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

2Reliability

If the gaming machine requires player presence within reception range, then the communication reliability is improved, but the player mobility deteriorates

Engineering Contradiction:
Improvecommunication reliabilityVSAvoidplayer mobility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system determines the outcome of the game before the player leaves the reception area. The gaming machine completes the game processing and stores the result in advance, so that even if the player moves beyond the wireless reception range, the game outcome is already determined and can be displayed when communication is restored, thus maintaining player mobility without compromising communication reliability.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the gaming machine uses customized tablets, then the device compatibility is improved, but the system cost deteriorates

Engineering Contradiction:
Improvedevice compatibilityVSAvoidsystem cost
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The gaming machine is designed to communicate with any wireless communication device capable of receiving and displaying information, not just customized tablets. The system uses standard wireless communication protocols and displays game information in universal formats that can be received by smartphones, tablets, or other mobile devices, thus achieving broad device compatibility without incurring customization costs.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Manufacturing precision

If the gaming machine displays 3D images optimized for machine screen, then the image quality is improved, but the mobile device compatibility deteriorates

Engineering Contradiction:
Improveimage qualityVSAvoidmobile device compatibility
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The gaming machine maintains its optimized 3D image quality for the machine screen while simultaneously providing a 2D version of the game outcome for mobile devices. The system generates different image formats tailored to each display type - high-quality stereoscopic 3D images for the machine's large screen and standard 2D images for mobile device screens, thus preserving image quality for each device type without compromising compatibility.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS9011240B2Remote gaming system allowing adjustment of original 3D images for a mobile gaming device
Publication Date: 2015.04.21 GTECH CANADA ULC
  • US9011240B2 patent drawing
  • US9011240B2 patent drawing
  • US9011240B2 patent drawing

AI summary

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.