Remote Gaming Outcome Viewing via Segmented Data Transmission

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Solution Overview

Problem

Current gaming technologies do not allow players to conveniently view and collect outcomes from gaming devices at remote locations or times, limiting playtime and revenue potential for casinos while also restricting access to gambling experiences across different jurisdictions.

Innovation Solution

A method and apparatus that enable players to purchase and generate outcomes from gaming devices, which are then stored on a digital medium or made accessible online, allowing players to view and collect payouts at their convenience, regardless of their location, through a system involving a gaming device, slot movie server, and fulfillment server.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If players view outcomes at the gaming device location, then outcomes can be collected immediately, but players cannot access gaming experiences from remote locations or different jurisdictions

Engineering Contradiction:
Improveaccess location flexibilityVSAvoidoutcome collection convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system separates the gaming outcome generation function from the outcome viewing function. The gaming device generates and transmits outcomes to a remote viewing location, allowing players to access gaming experiences from different jurisdictions while maintaining the ability to collect outcomes at the original device location through the transmitted data.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A communication system acts as an intermediary between the gaming device and the player's remote viewing location. This intermediary transmits outcome data from the gaming device to various viewing locations, enabling players to access outcomes remotely without compromising the immediate collection capability at the device.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Duration of action of moving object

If players can view outcomes remotely at their convenience, then playtime and revenue potential increase, but the system complexity increases

Engineering Contradiction:
ImproveplaytimeVSAvoidsystem complexity
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The gaming device is enhanced with multi-functionality to not only generate and display outcomes locally but also to transmit outcomes remotely through a communication system. This universal device can serve both local and remote players, extending playtime opportunities without requiring entirely separate systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system prepares and transmits outcome data in advance or stores it for later access, allowing players to view outcomes at their convenience without adding real-time complexity during gameplay. Outcomes are generated and made available for remote viewing before or after the actual gaming action, extending accessibility without complicating the core gaming mechanism.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If outcomes are generated and transmitted for remote viewing, then player accessibility across jurisdictions improves, but data transmission and storage requirements increase

Engineering Contradiction:
Improvejurisdictional accessVSAvoiddata volume
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system extracts only the essential outcome data needed for remote viewing and transmits only this extracted information, rather than transmitting all gaming data. This selective extraction minimizes data volume requirements while maintaining player accessibility across different jurisdictions.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system creates a data copy of the gaming outcomes for remote transmission and viewing. This copy can be stored and transmitted without affecting the original gaming process, allowing jurisdictional access while minimizing data requirements by transmitting only the necessary outcome information rather than complete gaming data streams.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS7846017B2Methods and apparatus for facilitating remote viewing of gaming outcomes
Publication Date: 2010.12.07 INTERNATIONAL GAME TECHNOLOGY INC
  • US7846017B2 patent drawing
  • US7846017B2 patent drawing
  • US7846017B2 patent drawing

AI summary

In accordance with some embodiments, a plurality of outcomes are generated for a wagering game. The plurality of outcomes are stored on a tangible medium (e.g., a DVD) or otherwise stored. The plurality of outcomes are sold to a player, for viewing by the player at a location remote from a casino.