Remote Gaming System with Shared Interface for Player Interaction

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Solution Overview

Problem

Gaming systems in casino environments are limited by physical constraints, allowing only a small number of participants to play simultaneously, and existing remote gaming systems do not facilitate interaction between local and remote players.

Innovation Solution

A gaming system with local and remote devices connected over a network, where a common gaming interface allows interaction based on predetermined gaming behavior criteria, enabling sharing of gaming information between players who meet specific betting or activity thresholds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If a remote gaming system allows remote players to participate in games at a physical gaming site, then the number of participants can be increased beyond physical limitations, but interaction between local and remote players is insufficient

Engineering Contradiction:
Improvenumber of participantsVSAvoidinteraction between players
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent introduces an intermediary system that includes cameras positioned at the physical gaming site to capture images of the gaming table and player actions. These images are transmitted to remote players' devices, serving as a mediator that enables remote players to observe and interact with the game and local players, thereby resolving the contradiction between increased participation and maintained interaction quality

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates visual copies of the physical gaming environment by capturing images with cameras and displaying them on remote devices. This copying mechanism allows remote players to experience the game as if physically present, enabling interaction without requiring physical presence, thus increasing the number of participants while maintaining interaction ease

Inventive Principle:
Principle #26Copying

2Ease of operation

If gaming information is shared between all players regardless of behavior, then interaction is maximized, but gaming integrity and fairness may be compromised

Engineering Contradiction:
Improveinteraction between playersVSAvoidgaming integrity
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent implements dynamic information sharing where the level and type of gaming information shared between players is adjusted based on their gaming behavior. The system monitors betting patterns, game participation, and other behavioral metrics to determine what information should be shared, creating a dynamic balance between interaction and gaming integrity that adapts to each player's actions

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms that monitor player behavior and use this information to control what gaming information is shared. By continuously feedback on player actions and adjusting information sharing accordingly, the system maintains gaming integrity while still enabling appropriate interaction between players based on their demonstrated behavior

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10223862B2Remote gaming system
Publication Date: 2019.03.05 TANGIAMO TOUCH TECH AB
  • US10223862B2 patent drawing
  • US10223862B2 patent drawing
  • US10223862B2 patent drawing

AI summary

The present invention relates to a gaming system (100) comprising a local gaming device (101) and a first remote gaming device (108). If player of the respective devices (101/108) fulfills a predetermined gaming behavior criterion then gaming information is shared between common gaming interface portions of the respective devices (101/108). The invention provides an improved interaction between local (103) and remote players (107), resulting in a more realistic gaming experience for the local players as well as for the remote players. The invention also relates to a corresponding method, server, computer program product and remote gaming device.