Remote Pointing Device Safety Mechanism for Interactive Games
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Solution Overview
Problem
Interactive game systems that utilize 3D remote pointing devices often lead to sports injuries due to excessive speed or prolonged use, as users engage in vigorous movements that exceed predetermined thresholds, necessitating a safety mechanism to prevent such injuries.
Innovation Solution
An interactive game system equipped with a remote pointing device featuring an acceleration sensor and a detection module that triggers a safety mechanism when the device is swung drastically or used excessively, including warnings, alarms, or game interruptions to remind users of the risk of injury.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the remote pointing device is used to enhance 3D interactive game engagement, then user immersion and gameplay effectiveness are improved, but the risk of sports injury increases due to excessive swinging speed and duration
Solution Approach 1:
The system continuously monitors the remote pointing device's acceleration data and provides real-time feedback to the user through visual warnings on the screen. When acceleration exceeds predetermined thresholds, the system displays warning messages and alarm sounds to alert the user of excessive swinging, enabling self-correction before injury occurs
Solution Approach 2:
The safety mechanism is activated in advance before actual injury can occur. By monitoring acceleration thresholds and triggering warnings proactively when excessive swinging is detected, the system prevents the harmful effect (injury) before it happens, rather than reacting after damage occurs
2Ease of operation
If the remote pointing device allows free movement for natural interaction, then gameplay naturalness is improved, but excessive swinging speed and duration increase the likelihood of sports injury
Solution Approach 1:
The system dynamically adjusts its monitoring based on real-time acceleration data. It continuously adapts the safety threshold comparison against current movement parameters, allowing normal gameplay freedom while automatically detecting when movement patterns exceed safe limits, thus maintaining both freedom and safety
3Measurement precision
If the system monitors acceleration continuously to detect excessive swinging, then safety detection accuracy is improved, but device complexity and processing requirements increase
Solution Approach 1:
The patent extracts only the essential acceleration data from the remote pointing device's sensor suite, focusing specifically on the magnitude of acceleration in the swinging direction. By isolating and analyzing only the critical acceleration parameter rather than processing all sensor data, the system achieves accurate safety detection with minimal processing complexity
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The system effectively prevents sports injuries by alerting users to unsafe gaming practices, reducing the risk of injury through timely warnings and interactive feedback mechanisms.
Implementation Method 1
a first action sensor for sensing an acceleration of the remote pointing device
Data Source
AI summary
The present invention discloses an interactive game method with sports injury protection, comprising: providing a remote pointing device for a user to swing; and triggering a safety mechanism in one or more of the following conditions: (1) when a user swings the remote pointing device drastically; (2) when a count of swings exceeds a first threshold; and (3) when a count of swings in a predetermined time period exceeds a second threshold.


