Remote User Study Platform for Global Participant Observation

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Solution Overview

Problem

Conducting user studies in controlled environments limits the ability to observe real-world interactions with products, making it difficult to gather data on how products are used in natural settings and to identify suitable participants globally.

Innovation Solution

A system that enables real-time, interactive user studies over a network, allowing sponsors to identify and connect with participants worldwide, collect video data of product interactions, and conduct on-site studies using wearable session accessories, facilitating the observation and interaction with users in their natural environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If user studies are conducted in controlled environments, then measurement precision is improved, but adaptability deteriorates

Engineering Contradiction:
Improveobservation accuracyVSAvoidreal-world interaction capability
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent uses video conferencing technology and remote communication tools as intermediaries to connect sponsors with participants in their natural environments. This allows the sponsor to observe and interact with participants remotely while the participant remains in their own environment, thus achieving both measurement precision and real-world adaptability simultaneously.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system enables multiple functions to be performed through a single platform: sponsors can conduct user studies, observe participants, collect feedback, and interact in real-time all through the same network-based system. This universal platform eliminates the need for physical controlled environments while maintaining study integrity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If controlled environment studies are used, then reliability is improved, but ease of operation deteriorates

Engineering Contradiction:
Improvestudy consistencyVSAvoidparticipant accessibility
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

Participants can join studies from their own environments using their existing devices and internet connections. The system leverages participants' own resources (computers, cameras, microphones) rather than requiring them to travel to controlled facilities, making the process self-service oriented and significantly easier to operate.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The network-based platform acts as an intermediary that maintains study reliability through standardized protocols and interfaces while allowing participants to operate from anywhere in the world, thus decoupling reliability from physical location constraints.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If global participant identification is enabled, then adaptability is improved, but device complexity increases

Engineering Contradiction:
Improveglobal reachVSAvoidsystem infrastructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system uses standard network-enabled devices that participants already possess (smartphones, computers, tablets) to achieve global reach. By leveraging the universality of these common devices and existing internet infrastructure, the system avoids the need for specialized complex equipment while maintaining global accessibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent replaces physical logistics (travel, controlled facilities, specialized equipment) with electronic network-based solutions. This substitution dramatically reduces the complexity of system infrastructure while enabling global participant identification and engagement through standard digital communication protocols.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10515377B1User studies using interactive devices
Publication Date: 2019.12.24 VERILY HEALTH INC
  • US10515377B1 patent drawing
  • US10515377B1 patent drawing
  • US10515377B1 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for conducting user studies. One of the methods includes receiving a user study session request from a sponsor, wherein the user study session request identifies a product and one or more criteria. Session volunteer data identifying one or more available session volunteers having access to the product and one or more attributes is received. A session volunteer that satisfies the user study session request is determined, including matching the one or more attributes of the session volunteer to the one or more criteria of the session request. A session between the sponsor and the session volunteer is initiated.