Removable Display for Distributed AR Headset
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Solution Overview
Problem
Conventional augmented reality (AR) headset devices are bulky and limit user interaction with the real world, as they provide a visual component only through the headset, restricting flexibility and comfort for long-term use.
Innovation Solution
A distributed artificial reality system featuring a removable display that can be coupled with various devices such as eyewear, bracelets, and neckbands, allowing users to view visual content across multiple devices and adjust the AR experience based on hand motion, distributing processing and power to maintain a compact form factor.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional AR headset devices are used to provide visual content, then the visual component is provided, but the device becomes bulky and limits user interaction with the real world
Solution Approach 1:
The AR system is divided into separate components: a compact headset device and a removable display device. The display functionality is segmented from the headset, allowing the headset to remain small and unobtrusive while the display can be detached when not needed, thus resolving the contradiction between providing visual content and maintaining user interaction flexibility.
Solution Approach 2:
The display element is extracted from the headset device and made removable. This allows the headset to maintain a compact form factor without the bulk of a built-in display, while still providing visual content when the display is attached. The display can be taken out when users need to interact with the real world.
2Adaptability or versatility
If a built-in display is integrated into the headset, then visual content can be displayed, but the headset can only be used as an AR display and the visual component is limited to the headset device
Solution Approach 1:
The removable display device can function with multiple different headset devices or be used independently, making it a universal component. This allows the system to adapt to different usage scenarios without requiring complex integrated designs, as the display can be paired with various headsets or used standalone.
3Ease of operation
If the headset is made smaller to facilitate all-day use, then user comfort is improved, but the visual component may be limited
Solution Approach 1:
The display quality is moved from the spatial dimension (headset size) to a separate removable component. This allows the headset to remain small and comfortable while the display, which requires more space and resources for high quality, exists as a separate device that can be attached when needed.
Data Source
AI summary
A system includes an eyewear device, and a neckband device. The neckband device includes a power source and a processor communicatively coupled to the eyewear device. The system includes a bracelet device, which includes at least one sensor configured to determine a position signal in response to movement of the user's hand, the bracelet device communicatively coupled to the processor. A display device is configured to present content to a user, and is also configured to couple to and be removable from the eyewear device.


