Rendering Debugger SDK for Pre-Release Digital Component Validation

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Solution Overview

Problem

Existing systems lack a way for application developers to test rendering code that assembles and presents digital components before releasing the application, leading to inefficiencies and resource wastage due to non-compliant digital components being rendered, which can occur when third-party content is integrated into applications.

Innovation Solution

An SDK on the client device collects rendering signals from the application and compares them to compliance requirements, generating an overlay to inform developers of non-compliance issues, allowing iterative refinement of the rendering code to ensure compliance with digital component distribution system specifications.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If rendering code is tested before release, then manufacturing precision of digital components is improved, but device complexity increases due to added validation mechanisms

Engineering Contradiction:
Improverendering complianceVSAvoidvalidation system
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The rendering debugger enables developers to self-test and self-validate their rendering code locally on their own devices before release. The system uses the device's own rendering pipeline to capture and validate output, eliminating the need for complex external testing infrastructure.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system creates a copy of the rendering output as an image and compares it against expected results. This copying approach allows validation without modifying the original rendering code or requiring complex hardware modifications.

Inventive Principle:
Principle #26Copying

2Reliability

If rendering validation is performed on multiple devices, then reliability of digital component rendering is improved, but loss of time increases due to extended testing duration

Engineering Contradiction:
Improverendering consistencyVSAvoidtesting duration
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs rendering validation in advance before the application is released to users. By catching and fixing rendering issues during development on multiple devices, the system prevents future failures without requiring time-consuming post-release updates.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system validates rendering on a subset of devices with different configurations rather than all possible devices. This partial testing approach provides sufficient reliability assurance while minimizing time loss compared to exhaustive testing.

Inventive Principle:
Principle #16Partial or excessive action

3Ease of operation

If non-compliant digital components are prevented from rendering, then user experience is improved, but productivity decreases due to additional validation steps

Engineering Contradiction:
Improveuser experienceVSAvoiddevelopment cycle
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The rendering debugger provides immediate feedback to developers about rendering compliance issues. This real-time feedback allows developers to quickly identify and fix problems during development, improving user experience without significantly extending the overall development cycle.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system prepares validation rules and expected rendering outcomes in advance, cushioning against potential rendering failures before they occur. This preemptive approach ensures user experience quality without adding significant overhead during the actual development process.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Data Source

PatentEP4111315B1Rendering debugger
Publication Date: 2025.11.05 GOOGLE LLC
  • EP4111315B1 patent drawingFigure 1
  • EP4111315B1 patent drawingFigure 2A
  • EP4111315B1 patent drawingFigure 2B

AI summary

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for debugging an application are provided. In some aspects, a method includes detecting rendering of a digital component by an application executing on the device. A first signals indicative of visible attributes of content assets of the test digital component and second signals indicative of hierarchical associations between the content assets as rendered are obtained. A validation process the compares the first signals and the second signals to a set of requirements is invoked. A determination is made that one or more requirements are not met by the first signals or the second signals. In response to determining that the one or more requirements are not met a non-compliant overlay is provided within the application indicating that the digital component fails to comply with the one or more requirements.