Replay Assets Automate Game State Advancement

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Solution Overview

Problem

Current online gaming platforms lack efficient methods for users to automatically advance their game states to specific positions without manual intervention, particularly in scenarios where precise in-game operations are required, such as reaching particular locations within a virtual space.

Innovation Solution

A system and method utilizing replayable in-game operations, where a set of pre-recorded in-game actions can be activated by users to automatically execute on their behalf, advancing their game state, with ownership of usage rights ensuring proper execution, leveraging a distributed blockchain for asset management and ownership verification.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If manual intervention is used to perform in-game operations, then users can precisely control their actions, but it requires significant time and effort to advance game states

Engineering Contradiction:
Improvegame state advancement speedVSAvoidmanual operation complexity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system records in-game operations as replay assets during initial gameplay sessions. These pre-recorded operation sequences are stored and can be automatically executed later to advance game states without manual intervention, resolving the contradiction between productivity improvement and operational simplicity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates copies of successful in-game operation sequences (replay assets) that can be reused multiple times. Instead of manually performing the same complex operations repeatedly, users can activate pre-copied operation sets that automatically execute the required actions, significantly improving productivity while maintaining ease of operation

Inventive Principle:
Principle #26Copying

2Productivity

If automated execution of in-game operations is implemented, then productivity is improved, but ensuring proper ownership and execution rights becomes more complex

Engineering Contradiction:
Improveautomation efficiencyVSAvoidownership verification system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system introduces a blockchain-based intermediary layer that automatically verifies ownership and execution rights of replay assets. This intermediary mechanism handles the complexity of ownership verification, allowing automated execution to proceed efficiently while ensuring proper authorization through smart contract validation

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12121805B2Systems and methods for using replay assets of executable in-game operations to reach particular game states in an online gaming platform
Publication Date: 2024.10.22 MYTHICAL INC
  • US12121805B2 patent drawing
  • US12121805B2 patent drawing
  • US12121805B2 patent drawing

AI summary

Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform are disclosed. Exemplary implementations may: manage user inventories for users of the online gaming platform; receive a request, from the first user, for activation of the replay asset by the first user; and execute the set of in-game operations automatically such that a first current user game state for the first user is advanced to a first subsequent user game state for the first user within the online gaming platform, responsive to the activation of the replay asset as requested by the first user.