Reputation Badge System for Video Chat Engagement

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Solution Overview

Problem

Current video chat technologies lack features to enhance user interaction and engagement during real-time matching, particularly in providing a fun and meaningful experience through reputation badges and profile information.

Innovation Solution

Implementing a system that allows users to select and display reputation badges during video chats, recommending friends based on badge types, and displaying profile information with cumulative reputation counts, along with features like additional content during wait times and terminal shaking gestures for expressing good feelings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If reputation badges and profile information features are added to enhance user engagement, then user interaction and engagement are improved, but device complexity and system complexity increase

Engineering Contradiction:
Improveuser interactionVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system segments reputation information into discrete badge types (e.g., kindness badge, honesty badge, helpfulness badge) that can be independently awarded and displayed. Each badge represents a specific reputation dimension, allowing the system to manage complexity by breaking down the overall reputation system into manageable, modular components that can be processed and displayed separately.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system uses visual badges as simplified representations or copies of complex reputation data. Instead of displaying detailed numerical scores or textual descriptions of user reputation, the system creates graphical badge icons that visually represent reputation levels, making the information more accessible and easier to process for both users and the system.

Inventive Principle:
Principle #26Copying

2Loss of information

If multiple reputation badge types are provided to represent different reputation information, then information representation is improved, but loss of information increases due to the need to manage and display multiple badge types

Engineering Contradiction:
Improvereputation information representationVSAvoidreputation badge types
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The reputation badge system is designed as a universal framework where a single badge structure can represent multiple types of reputation information. Each badge type serves multiple functions: it visually indicates reputation level, categorizes the type of reputation (kindness, honesty, etc.), and can be accumulated to show reputation history. This multi-functional design allows the system to represent diverse reputation information without creating entirely separate systems for each type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system adds visual and categorical dimensions to reputation representation by introducing different badge icons, colors, and categories. Instead of relying solely on numerical scores, the system creates a multi-dimensional representation where each badge type adds a new dimension of information (visual appearance, category classification, accumulation count), enabling richer information representation without losing clarity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Loss of time

If additional content is displayed during matching wait time to improve user experience, then user engagement is improved, but loss of time increases due to extended wait period

Engineering Contradiction:
Improvematching wait timeVSAvoiduser experience
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system performs preliminary actions during the matching wait time by pre-loading and displaying relevant content such as user profiles, potential match information, and reputation badge previews. This allows users to engage with preparatory content that enhances their experience while waiting, effectively utilizing the wait time productively rather than leaving users idle.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system maintains continuous useful action during the matching wait period by providing ongoing interactions such as displaying dynamic content, allowing users to browse profiles, and enabling preliminary engagement activities. This continuity ensures that users remain actively engaged throughout the wait time rather than experiencing idle periods, effectively converting wait time into productive user interaction.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS11567638B2Method, system, and non-transitory computer-readable record medium for providing reputation badge for video chat
Publication Date: 2023.01.31 LINE PLUS
  • US11567638B2 patent drawing
  • US11567638B2 patent drawing
  • US11567638B2 patent drawing

AI summary

Disclosed is a method, system, and non-transitory computer-readable record medium for providing a reputation badge for a video chat. The method includes providing a video chat with another user selected through real-time matching based on a request from a user of the computer apparatus; and using a plurality of reputation badges representing different reputation information in the video chat.