Research Study User Interface Task View and Enrollment

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Solution Overview

Problem

Existing techniques for interacting with research studies using electronic devices are cumbersome and inefficient, often requiring complex and time-consuming user interfaces that waste user time and device energy, especially in battery-operated devices.

Innovation Solution

The development of faster and more efficient methods and interfaces for interacting with research studies, which include displaying a task view that concurrently shows tasks from multiple studies enrolled by the user, reducing cognitive burden, and conserving power in battery-operated devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a complex user interface with multiple key presses is used to interact with research studies, then the system can provide detailed study information and options, but the user interaction becomes time-consuming and energy-intensive

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidtime required for study selection
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system pre-configures and displays study information, options, and navigation paths in advance before the user needs to make decisions. The user interface presents pre-organized study lists with key details already extracted and displayed, eliminating the need for users to navigate through multiple menus or press multiple keys to find basic study information.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The user interface is divided into distinct segments that display different types of information (study lists, detailed views, enrollment forms, feedback interfaces) in an organized manner. This segmentation allows users to access specific information quickly without navigating through the entire complex interface, reducing the time and energy required for interaction.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If a complex user interface with multiple key presses is used to interact with research studies, then the system can provide comprehensive study options, but device battery power is consumed more rapidly

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidbattery power consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system pre-renders and displays study information, interface elements, and navigation options in advance so that users can access information with minimal input. This reduces the number of key presses and interface interactions required, thereby decreasing the time the device processor and display are active, which directly reduces battery power consumption.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The interface is segmented into efficient interaction zones that minimize the number of required input actions. By organizing information in segmented displays and using clear, direct interaction elements, the system reduces the total number of key presses needed, which translates to lower energy consumption for the device's input processing and display systems.

Inventive Principle:
Principle #1Segmentation

3Loss of time

If a simple user interface is used to reduce interaction time, then user time and device energy are saved, but the system may not be able to provide comprehensive study information and options

Engineering Contradiction:
Improvetime for study selectionVSAvoidcompleteness of study information
Core Design Contradiction:
Loss of timeVSLoss of information

Solution Approach 1:

The user interface segments information into hierarchical levels: a summary view displaying key study information and options, a detailed view for comprehensive study details, and specialized views for enrollment and feedback. This segmentation allows the system to provide comprehensive information while maintaining quick access to essential details, preventing information loss while reducing interaction time.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system pre-displays summary information, key study options, and navigation paths in advance at the most convenient locations. This preliminary presentation of critical information ensures that users can make informed decisions quickly without having to search through comprehensive data, thus preventing information loss while minimizing the time required for study selection.

Inventive Principle:
Principle #10Preliminary action

4Reliability

If existing user interface techniques are used for research studies, then the system can manage data access permissions, but the interface becomes cumbersome and inefficient

Engineering Contradiction:
Improvedata access permission managementVSAvoidinterface efficiency
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system pre-configures and displays data access permission settings, study enrollment options, and feedback interfaces in advance. Users can view and manage their permission settings without navigating through complex menus, as the interface presents these options in a pre-organized, easily accessible manner, thereby maintaining reliability while improving ease of operation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The user interface is designed to handle multiple functions (data access permission management, study enrollment, feedback provision, information viewing) through a unified, efficient interface structure. This multi-functionality eliminates the need for separate complex interfaces for each function, improving overall interface efficiency while maintaining reliable data access permission management.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250049349A1Research study user interfaces
Publication Date: 2025.02.13 APPLE INC
  • US20250049349A1 patent drawing
  • US20250049349A1 patent drawing
  • US20250049349A1 patent drawing

AI summary

The present disclosure generally relates to techniques and user interfaces for interacting with research studies. In some embodiments, an electronic device displays a user interface that includes a task view with active tasks from multiple research studies. In some embodiments, an electronic device, while displaying a research study user interface, displays an indication of a problem that prevents enrollment in the research study when enrollment problem criteria are met. In some embodiments, an electronic device, while performing a hearing test, suspends the test and displays a restart affordance when the ambient noise level exceeds a threshold.