Resizable Rigid Body Simulation in CAD Systems

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Solution Overview

Problem

In computer-aided design (CAD) systems, repeatedly resizing rigid parts for motion analysis is inefficient as users must discard and rebuild models with new dimensions, leading to time-consuming processes.

Innovation Solution

A method to automatically adjust the size of rigid bodies by representing them as geometric primitives with constraints, allowing for resizing without rebuilding models, enabling the reuse of rigid body models in simulation processes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If rigid parts are resized for motion analysis iterations, then design optimization can be performed, but the rigid body model must be discarded and rebuilt each time, leading to time consumption

Engineering Contradiction:
ImproveAbility to resize parts for optimizationVSAvoidTime to rebuild models
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent applies the dynamics principle by transforming static rigid body definitions into dynamic parameterized models. The rigid body is defined using geometric primitives (vertices, edges, faces) with parameters that can be modified without rebuilding the entire model. This allows the model to adapt to different size requirements while maintaining its structural integrity and simulation capabilities.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements parameter changes by representing rigid bodies through parameterized geometric primitives rather than fixed geometry. Key parameters such as vertex positions, edge lengths, and face orientations are defined as modifiable variables. When resizing is needed, only these parameters are updated while the underlying model structure remains intact, eliminating the need to discard and rebuild the entire model.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If rigid body models are rebuilt in every iteration cycle, then accurate motion analysis can be performed with correct dimensions, but the process becomes inefficient and time consuming

Engineering Contradiction:
ImproveAccuracy of motion analysisVSAvoidSpeed of design analysis process
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent applies preliminary action by pre-defining the rigid body structure using geometric primitives and establishing the relationships between vertices, edges, and faces before simulation. This preliminary parameterized framework allows rapid iteration where only numerical values need adjustment rather than complete model reconstruction, thus maintaining accuracy while improving productivity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses copying by creating a parameterized template of the rigid body that can be instantiated multiple times with different parameter values. Instead of rebuilding the model from scratch each iteration, the same structural template is copied and adjusted with new dimensional parameters, ensuring consistency and accuracy while significantly reducing the time required for each iteration cycle.

Inventive Principle:
Principle #26Copying

3Ease of operation

If conventional rigid body models are used, then motion analysis can be performed, but resizing requires discarding the model and building new ones

Engineering Contradiction:
ImproveSimplicity of motion analysisVSAvoidComplexity of model management
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies segmentation by dividing the rigid body into geometric primitives (vertices, edges, faces) that can be independently parameterized and modified. This segmentation allows the model to be resized by adjusting individual primitive parameters rather than managing entire model assemblies, simplifying the operation while reducing the complexity of model management through modular parameter control.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10068036B2Simulation of resizable bodies using a rigid body solver
Publication Date: 2018.09.04 DASSAULT SYSTEMES SOLIDWORKS CORP
  • US10068036B2 patent drawing
  • US10068036B2 patent drawing
  • US10068036B2 patent drawing

AI summary

A computer-implemented method and system automatically adjusts the size of a rigid body model. The method and system construct a two-dimensional model or a three-dimensional model, where the model has one or more rigid bodies. The rigid bodies are converted into geometric primitives that represent a respective rigid body and enable the respective rigid body to resize. One or more of the primitives are constrained to one another. A solver process changes a size of at least one geometric primitive and a rigid body simulation process uses the resized primitive(s) as input.