Retail Display Content Control via Mobile Interaction

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Solution Overview

Problem

In retail environments, traditional displays fail to capture attention as they are often static and unchanging, leading to boredom, and users lack control over the content, resulting in decreased engagement and effectiveness of advertisements.

Innovation Solution

A system allowing users to control a retail store's display device using a portable computing device, enabling interaction through a mobile application that allows users to navigate and select content on the display, providing personalized and dynamic information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional static displays are used in retail stores, then device complexity is low and ease of operation is high, but user attention and engagement deteriorate as shoppers become bored with unchanging content

Engineering Contradiction:
Improvecontent dynamismVSAvoiddisplay system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display system transitions from static to dynamic by enabling real-time content changes based on user interaction. The display device allows shoppers to navigate, select, and customize content using their mobile devices, making the advertisement content adaptive and changing according to user preferences rather than remaining fixed and unchanging.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

A mobile application serves as an intermediary between the shopper and the display device. The application receives user inputs on the mobile device, transmits control signals to the display device via wireless communication, and enables the shopper to manipulate display content without directly interacting with the display hardware itself.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If retailers control display content unilaterally, then device complexity remains simple, but user control and personalization capability deteriorate as users cannot access desired information

Engineering Contradiction:
Improveuser control capabilityVSAvoidcontrol system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system enables users to serve themselves by controlling the display content through their own mobile devices. Shoppers can independently navigate, select items of interest, and customize the information displayed without requiring retailer intervention or complex centralized control systems. The mobile application provides the user with direct control capabilities.

Inventive Principle:
Principle #25Self-service

3Productivity

If push advertisements are sent to mobile devices, then advertising reach is improved, but user perception deteriorates as advertisements are viewed as intrusive and of questionable value

Engineering Contradiction:
Improveadvertising effectivenessVSAvoiduser intrusion perception
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

Instead of pushing advertisements to users' mobile devices, the system inverts the approach by allowing users to pull or select information they want from the display device using their mobile devices. This reverses the communication direction from retailer-to-consumer to consumer-driven information retrieval, eliminating the intrusive nature of push notifications while maintaining advertising effectiveness.

Inventive Principle:
Principle #13The other way round (Inversion)

4Adaptability or versatility

If display content changes frequently, then user attention is improved, but information reliability deteriorates as content becomes less stable and predictable

Engineering Contradiction:
Improvecontent variabilityVSAvoidcontent stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The display system applies different stability characteristics to different portions of content. While the overall display can change dynamically based on user selection, each individual item or category of information maintains its own stable state until deliberately changed by user input. This allows content variability where needed while preserving local stability for specific information elements.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS9032304B2Interaction with networked screen content via mobile phone in retail setting
Publication Date: 2015.05.12 MICROSOFT TECHNOLOGY LICENSING LLC
  • US9032304B2 patent drawing
  • US9032304B2 patent drawing
  • US9032304B2 patent drawing

AI summary

A portable computing device may be configured to allow a user to interact with one or more displays in a retail environment. The portable computing device may establish a communication link with a communication device in the retail environment and the user may be able to use the portable computing device to navigate through retail data and have it displayed on the display device in the retail environment.