Retractable Input Controllers for Ergonomic Handheld Gaming

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Solution Overview

Problem

Handheld gaming PCs face challenges with bulky design due to 8-inch displays, weight distribution, lack of ergonomics, and exposed buttons, which affect mobility and user experience, especially when using desktop operating systems.

Innovation Solution

A handheld device with a sliding or folding mechanism that allows input controllers to be retracted for compact size, featuring ergonomic handles, improved weight distribution, and protected buttons, while enabling seamless transitions between configurations for gaming and tablet modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If the handheld device uses an 8-inch display for gaming, then the display area is improved, but the device becomes bulky and mobility is reduced

Engineering Contradiction:
Improvedisplay areaVSAvoiddevice size
Core Design Contradiction:
Area of stationary objectVSLength of moving object

Solution Approach 1:

The patent implements a dynamic configuration system where the input controllers can transition between extended and retracted positions. This allows the device to adapt its physical form factor: when controllers are retracted, the device maintains a compact size for portability; when extended, it provides full gaming functionality with an 8-inch display, effectively resolving the contradiction between display area and device size.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If the input controllers are always extended for gaming, then the gaming functionality is improved, but the device becomes bulky and hard to carry

Engineering Contradiction:
Improvegaming functionalityVSAvoiddevice size
Core Design Contradiction:
Adaptability or versatilityVSLength of moving object

Solution Approach 1:

The extension mechanism enables the input controllers to dynamically change position between extended and retracted states. This dynamic configuration allows the device to maintain full gaming functionality when needed while achieving a compact form factor for portability, effectively resolving the contradiction between adaptability and device size.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If the buttons are exposed for easy access, then the ease of operation is improved, but the buttons are vulnerable to damage

Engineering Contradiction:
Improvebutton accessibilityVSAvoidbutton protection
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The input controllers with exposed buttons can be extended when gaming is needed for easy button access, and retracted when not in use to protect the buttons from damage. This dynamic positioning resolves the contradiction between ease of operation and reliability by providing button accessibility only when required.

Inventive Principle:
Principle #15Dynamics

4Length of moving object

If the device is made compact for mobility, then the portability is improved, but the weight distribution and ergonomics worsen

Engineering Contradiction:
Improvedevice sizeVSAvoidergonomics
Core Design Contradiction:
Length of moving objectVSEase of operation

Solution Approach 1:

The patent segments the device into a main body and separate input controllers that can be independently positioned. This segmentation allows the main body to remain compact for portability while the controllers can be extended to provide proper ergonomic hand grips and weight distribution when needed, resolving the contradiction between compact size and ergonomics.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12036467B2Handheld device, dock and corresponding methods and systems
Publication Date: 2024.07.16 INTEL CORP
  • US12036467B2 patent drawing
  • US12036467B2 patent drawing
  • US12036467B2 patent drawing

AI summary

Examples relate to a handheld device, a dock for a handheld device, and to corresponding methods and systems. The handheld device comprises a main unit comprising a display of the handheld device. The handheld device comprises two input controllers being non-removably attached to the main unit via an extension mechanism. The extension mechanism is configured such, that the two input controllers are movable from a retracted configuration to an extended configuration.