1D Retroreflective Screen for Glasses-Free 3D Viewing

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Solution Overview

Problem

Existing autostereoscopic 3D display systems require viewers to wear glasses or use cumbersome setups with multiple projectors, limiting immersion and flexibility due to the need for precise head positioning and resulting in light loss and rigidity issues with conventional retroreflective screens.

Innovation Solution

A 3D display system utilizing a one-dimensional (1D) retroreflective screen with a vertically diffusive layer and microprojectors mounted above the viewer, allowing for flexible head movement and improved light distribution without the need for glasses or complex projector adjustments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If a conventional retroreflective screen is used, then light is reflected back to the source, but the viewer is locked into a single viewing position and head movement ruins the 3D imagery

Engineering Contradiction:
Improvebrightness of retroreflected imagesVSAvoidviewing position flexibility
Core Design Contradiction:
Illumination intensityVSAdaptability or versatility

Solution Approach 1:

The retroreflective screen is segmented into multiple regions, each associated with a specific projector and viewing position. By dividing the screen into zones that can independently control light reflection, the system allows viewers to move between different viewing positions while maintaining 3D imagery quality for each position.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts which regions of the retroreflective screen are active based on detected viewer position. The screen transitions from a static, fixed-viewing-position design to a dynamic system that adapts its reflective properties in real-time to maintain 3D imagery quality across multiple viewing positions.

Inventive Principle:
Principle #15Dynamics

2Manufacturing precision

If two projectors are placed next to each viewer's head, then appropriate left and right eye views can be provided, but the setup becomes cumbersome and requires adjustment for each viewer's height and head location

Engineering Contradiction:
Improvealignment of projectors with viewer's eyesVSAvoidnumber of projectors and adjustment mechanisms
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system extracts the alignment adjustment requirement from the projector system by using a centrally located projector that projects onto a segmented retroreflective screen. This eliminates the need for multiple projectors positioned near each viewer's head and the complex adjustment mechanisms that would be required to align them with each viewer's eyes.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The segmented retroreflective screen acts as an intermediary between a single centralized projector and multiple viewers at different positions. The screen divides and redirects light from the single projector to appropriate viewing zones, eliminating the need for multiple projectors while maintaining proper alignment for each viewer.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of manufacture

If a beamsplitter is used with a conventional retroreflective screen, then a 3D display can be created, but the viewer is forced to look through the beamsplitter which separates them from the scene

Engineering Contradiction:
Improveability to create 3D displayVSAvoidimmersion experience
Core Design Contradiction:
Ease of manufactureVSEase of operation

Solution Approach 1:

The system extracts and removes the beamsplitter component from the display system. By using a segmented retroreflective screen with a single projector, the system achieves 3D display capability without requiring a beamsplitter, thereby eliminating the visual barrier that separated viewers from the scene and improving immersion.

Inventive Principle:
Principle #2Taking out (Extraction)

4Illumination intensity

If the retroreflective screen sends light back without diffusing, then bright retroreflected images are achieved, but slight imperfections in retroreflected direction are required to prevent each eye from seeing images from the other projector

Engineering Contradiction:
Improvebrightness of retroreflected imagesVSAvoidaccuracy of retroreflected direction
Core Design Contradiction:
Illumination intensityVSManufacturing precision

Solution Approach 1:

The retroreflective screen is segmented into distinct regions, each optimized for specific viewing angles and positions. This segmentation allows each region to control the directionality of reflected light precisely, eliminating the need for imperfections in retroreflected direction while maintaining brightness and preventing cross-contamination of left and right eye images.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables a high-contrast, glasses-free 3D experience with improved light efficiency and flexibility, allowing viewers to maintain immersion while moving their heads without compromising image quality or requiring precise projector alignment.

Implementation Method 1

a retroreflective screen to direct the light and imagery projected by the projectors back to a viewer positioned in a viewing location proximate to the projectors

Methodology Applied
Scientific EffectRetroreflection: Retroreflector

Implementation Method 2

The retroreflective screen is configured to be vertically diffusing... allowing viewers anywhere in a vertical strip or below the projectors see stereoscopic images

Methodology Applied
Scientific EffectLight diffusion: Diffusion

Data Source

PatentUS9182524B2Autostereoscopic display system with one dimensional (1D) retroreflective screen
Publication Date: 2015.11.10 DISNEY ENTERPRISES INC
  • US9182524B2 patent drawing
  • US9182524B2 patent drawing
  • US9182524B2 patent drawing

AI summary

An autostereoscopic apparatus for providing a 3D image to a viewer at a range of vertical eye locations. The apparatus includes a projection screen with a light receiving surface that is horizontally retroreflective and vertically diffusive. The apparatus includes a projector assembly including at least two projectors arranged side-by-side such that projection lenses of the projectors are horizontally aligned in a row. The apparatus includes a controller selectively operating the projectors to project at least two differing point-of-view images. The projection screen may take a number of useful embodiments to implement the autostereoscopic apparatus. For example, the projection screen may include a bottom layer including a retroreflective film that is retroreflective at least in the horizontal direction such as a brightness enhancement film and a top layer formed of a transparent sheet of lenticular material arranged for vertical diffusing.