Reward-Specified Game Skip Flow for Faster Reward Acquisition

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Solution Overview

Problem

Players are required to spend significant time and effort selecting and playing multiple games to earn desired rewards, as rewards are game-specific and not easily accessible.

Innovation Solution

An information processing system that allows players to specify desired rewards and execute a skip process for selected games, displaying games that can award the specified rewards and enabling execution of a skip function to save time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If players manually select and play multiple games to earn desired rewards, then they can obtain the rewards, but they spend a lot of time and effort

Engineering Contradiction:
Improvetime and effort to earn rewardsVSAvoidreward acquisition efficiency
Core Design Contradiction:
Loss of timeVSProductivity

Solution Approach 1:

The patent implements a skip process that allows players to bypass the actual gameplay and directly obtain rewards. The system displays a skip selection screen showing games that can award the specified reward, and when the player selects skip, the system executes the skip process to grant the reward without requiring the player to complete the game, thereby dramatically reducing time and effort expenditure

Inventive Principle:
Principle #21Skipping (Rushing through)

Solution Approach 2:

The patent introduces an information processing system as an intermediary between the player and the games. This system includes a reward-specifying-screen display unit, a skip selection screen display unit, and a skip game execution unit that mediates the reward acquisition process by automatically matching players with suitable games and executing the skip process, eliminating the need for players to manually search and play through multiple games

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the system displays all available games, then players have more choices, but the display becomes complex and difficult to navigate

Engineering Contradiction:
Improvegame selection flexibilityVSAvoidscreen display complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies local quality by making the skip selection screen display reward information in a specific, identifiable manner. The reward-specifying-screen display unit displays games each capable of awarding the specified reward, and the skip selection screen display unit identifiably displays the specified reward in a predetermined region, creating a focused display that highlights relevant information without overwhelming the player with all possible game options

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the game selection process into distinct functional units: a reward-specifying-screen display unit that shows available rewards, a skip selection screen display unit that displays selectable games with their associated rewards, and a skip game execution unit. This segmentation allows the system to present information in manageable portions rather than all at once, reducing display complexity while maintaining versatility

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12465852B2Non-transitory computer readable medium, information processing method, and information processing system
Publication Date: 2025.11.11 CYGAMES INC
  • US12465852B2 patent drawing
  • US12465852B2 patent drawing
  • US12465852B2 patent drawing

AI summary

A non-transitory computer readable medium stores a program causing a computer to execute: executing a game among a plurality of games on the basis of an operation performed by a player; granting at least one reward among a plurality of rewards when the game is cleared, depending on the cleared game; displaying a reward specifying screen on which the player can specify a desired reward among the plurality of rewards, the reward specifying screen displaying at least one game, among the plurality of games, in which the desired reward is available; displaying a skip selection screen displaying at least one game, among the plurality of games, in which the desired reward specified on the reward specifying screen is available and for which a skip process for omitting at least one function is executable; and executing the skip process for at least one game selected on the skip selection screen.