Reward Unit for Content Distribution Gift Combinations

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Solution Overview

Problem

Viewers are not motivated to provide gifts in existing content distribution systems.

Innovation Solution

A content distribution system that includes a content distributing unit, a gift receiving unit, a gift providing unit, and a reward unit, which incentivizes viewers to provide gifts by offering rewards for combinations of gifts, allowing for different gifts to be provided or purchased based on gift combinations, and changing screen displays or triggering events.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a simple gift provision system is used, then the system is easy to operate, but viewers are not motivated to provide gifts

Engineering Contradiction:
Improveease of gift provisionVSAvoidgift provision rate
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent combines multiple gift provision actions into a single integrated system where viewers can provide multiple types of gifts (virtual gifts, monetary gifts, promotional gifts) through a unified interface. The system merges the tracking and reward mechanisms for different gift types into one cohesive process, maintaining ease of operation while increasing overall gift provision through diversified options and combined rewards.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent implements dynamic reward mechanisms where the rewards change based on the combination and quantity of gifts provided. The system dynamically adjusts reward eligibility and types according to real-time gift provision patterns, creating an engaging experience that motivates continued participation while maintaining simple user interaction through adaptive feedback.

Inventive Principle:
Principle #15Dynamics

2Productivity

If multiple types of gifts are introduced, then viewer motivation increases, but the system complexity increases

Engineering Contradiction:
Improvegift provision rateVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent creates a universal gift provision system that handles multiple gift types (virtual gifts, monetary gifts, promotional gifts) through a single multi-functional platform. The system uses unified processing logic that can accommodate various gift types without requiring separate systems for each type, thereby increasing gift provision diversity while controlling system complexity through standardized handling procedures.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent manages complexity by changing parameters rather than structure - it controls the complexity of handling multiple gift types by adjusting processing parameters and reward thresholds rather than creating complex structural hierarchies. The system uses parameter-based reward eligibility criteria that can be modified without changing the underlying system architecture, allowing flexible gift type management with controlled complexity.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If reward mechanisms are added for gift combinations, then viewer engagement increases, but the system complexity increases

Engineering Contradiction:
Improveviewer engagementVSAvoidreward system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements feedback mechanisms where the system provides real-time information to viewers about their gift provision status and potential rewards. This feedback loop includes displaying combination requirements, tracking progress toward reward eligibility, and notifying users when they qualify for rewards. The feedback system increases viewer engagement through transparent progress tracking while managing complexity through automated status monitoring and clear information presentation.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent enables self-service reward distribution where the system automatically determines and distributes rewards based on pre-defined criteria without requiring manual intervention. The system autonomously tracks gift combinations, evaluates eligibility against reward criteria, and distributes appropriate rewards, thereby increasing engagement through timely reward delivery while controlling complexity through automated decision-making algorithms and predefined reward rules.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240031656A1Content distribution system, content distribution method, and program
Publication Date: 2024.01.25 AVEX TECH INC
  • US20240031656A1 patent drawing
  • US20240031656A1 patent drawing
  • US20240031656A1 patent drawing

AI summary

A content distribution system comprising: a content distributing unit that distributes a content; a gift receiving unit that receives a request of a gift of which multiple types exist from a viewer when distributing the content; a gift providing unit that executes a process for providing the gift from the viewer; and a reward unit that gives a reward to the viewer, when the viewer provided a plurality of the gifts, according to a combination of the plurality of gifts.