RFID Gamepiece Authentication for Gaming Console Login

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Solution Overview

Problem

Storing, maintaining, and organizing physical gamepieces for tabletop games is cumbersome, and managing login credentials for gaming consoles is inconvenient, especially when playing with multiple games or users.

Innovation Solution

A gaming console equipped with a processor, touchscreen, and RFID reader that detects and authenticates RFID gamepieces, allowing users to log in by placing gamepieces on the touchscreen, which includes a database associating users with their profiles and games, enabling simultaneous use of multiple gamepieces across various games without the need for manual credential entry.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If physical gamepieces are used for tabletop games, then social interaction and bonding opportunities are improved, but storage, maintenance, and organization become cumbersome

Engineering Contradiction:
Improvesocial interactionVSAvoidstorage and organization
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of physical gamepieces in the gaming console system. RFID tags embedded in physical gamepieces serve as identifiers that link to digital representations in the virtual gaming environment. This allows users to enjoy physical gamepieces for social interaction while the system manages digital copies for gameplay, eliminating the need to physically store and organize numerous gamepieces.

Inventive Principle:
Principle #26Copying

2Reliability

If manual login credentials are used for gaming console, then user authentication is achieved, but convenience and ease of use deteriorate

Engineering Contradiction:
Improveuser authenticationVSAvoidlogin convenience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent replaces the mechanical system of manual credential entry (typing usernames and passwords) with an automated RFID-based authentication system. Users simply place their RFID gamepiece on the touchscreen, and the system automatically reads the RFID tag and authenticates the user, maintaining security while dramatically improving convenience.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The RFID gamepiece serves as a self-contained authentication device that carries user identification information. The system automatically retrieves and processes the user profile associated with the RFID tag without requiring manual intervention, making the authentication process self-service and eliminating the need for users to remember or enter credentials.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If multiple login credentials are managed for different games, then access to various games is enabled, but complexity and time management worsen

Engineering Contradiction:
Improvegame accessVSAvoidcredential management time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent creates a universal authentication system where a single RFID gamepiece can access multiple games and user profiles. The RFID tag contains or links to user identification that the system uses to automatically load the appropriate game and profile settings, eliminating the need for separate credentials for each game and reducing time management complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Simplifies game setup and login by using RFID technology to automatically authenticate users and manage gamepieces, reducing clutter and complexity, allowing seamless transition between games and users, and enabling efficient organization of game data and access.

Implementation Method 1

a touchscreen to detect RFID gamepieces placed thereon... each gamepiece having a base containing an RFID tag... the RFID tag being disposed within a range of the RFID reader and including a unique identifier

Methodology Applied
Scientific EffectRFID (Radio-Frequency Identification): Electromagnetic Induction

Data Source

PatentUS11517812B2Application of RFID gamepieces for a gaming console
Publication Date: 2022.12.06 BLOK PARTY INC
  • US11517812B2 patent drawing
  • US11517812B2 patent drawing
  • US11517812B2 patent drawing

AI summary

Disclosed embodiments relate to the application of radiofrequency (RFID) gamepieces for a gaming console. In one example, a gaming console includes a processor, a touchscreen to detect RFID gamepieces placed thereon and overlaying an RFID reader; each gamepiece having a base containing an RFID tag, which can be supported by central, peripheral or offset supports usable to detect its position and orientation and tall enough to support the base above a touchscreen detection zone, the RFID tag disposed within a range of the RFID reader and comprising a unique identifier, and wherein the gaming console is configured to display a user interface on the touchscreen, select the game. wait for gamepieces to be placed on the touchscreen, detect and read each gamepiece, access a database to authenticate a profile associated with each gamepiece, and use the profile, the position, and the orientation of each gamepiece to conduct the game.