RFID Gaming Table Bonus Tracking System

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Solution Overview

Problem

There is a need to enhance the enjoyment and engagement in table games, such as pool, by introducing wager-based bonuses that reward players for achieving specific events or conditions during gameplay, which existing virtual and physical game systems do not adequately address.

Innovation Solution

A gaming system and method that allows players to make additional wagers for the opportunity to receive bonuses by electronically monitoring gameplay and awarding players based on predefined events, such as the order of ball sinking, using a combination of physical and electronic components including a table with RFID-tagged balls and a game controller to track and award bonuses.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional table games are played without additional wagering mechanisms, then the game remains simple and easy to operate, but player engagement and enjoyment are limited

Engineering Contradiction:
Improveplayer engagementVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system integrates multiple functions into a single platform: traditional table game play, electronic monitoring of game events, wagering mechanisms, and bonus award distribution. This allows the system to serve both casual players seeking simple entertainment and engaged players seeking additional rewards, thereby increasing adaptability without requiring separate systems

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

An electronic monitoring system acts as an intermediary between the physical table game and the bonus award mechanism. The monitor tracks game events (ball sinks, player actions) and communicates with the game controller to determine bonus eligibility, enabling complex wagering and bonus structures without requiring direct player interaction with complex systems

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If electronic monitoring and bonus structures are added to traditional table games, then player engagement and rewards are enhanced, but the device complexity increases

Engineering Contradiction:
Improvebonus reward capabilityVSAvoidmonitoring and control system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is divided into distinct functional modules: the physical table game component, the electronic monitoring system, the game controller, and the bonus award mechanism. Each module operates independently but communicates through standardized interfaces, allowing the bonus reward capability to be added without fundamentally redesigning the entire system

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The electronic monitoring system automatically tracks game events, determines bonus eligibility, and triggers award distribution without requiring manual intervention. The system self-manages the complex tasks of tracking multiple game conditions, calculating bonus amounts based on wager levels, and coordinating award delivery, thereby reducing operational complexity

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9089764B2Method of gaming, a gaming system and a gaming apparatus
Publication Date: 2015.07.28 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9089764B2 patent drawing
  • US9089764B2 patent drawing
  • US9089764B2 patent drawing

AI summary

A method of gaming comprising: providing a table game of the type where a player seeks to sink one or more balls of a set of balls in one or more pockets of the table by striking the balls with a cue ball in accordance with the rules of the table game; receiving a wager from a player additional to any amount required to play the table game, the wager entitling the player to receive at least one bonus associated with an event if the player achieves the event; and electronically monitoring play of the table game to determine whether the player achieves the event and the bonus should be awarded to the player.