RFID Spinning Top Scoring System with NFC Data Management

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Solution Overview

Problem

Current spinning top scoring systems are cumbersome and labor-intensive, especially when played by children from different regions, as they lack efficient data recording and player identification methods, leading to uneven competition and difficulty in organizing games.

Innovation Solution

A spinning top scoring system that integrates an RFID chip with a toy spinning top and a cell phone with NFC functionality, allowing for easy data reading, writing, and activation, along with a software system for managing scores and player information, enabling convenient operation and diverse game play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If PC terminals are used for scoring system, then data management capability is improved, but operation complexity increases

Engineering Contradiction:
Improvedata management capabilityVSAvoidoperation complexity
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent replaces the mechanical PC-based scoring system with an RFID-NFC based wireless system. The battle plate operator uses RFID technology to automatically read and write scoring data to spinning top chips, eliminating the need for manual PC operations and reducing operational complexity while maintaining data management capabilities

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system enables self-service functionality where the battle plate operator automatically performs data reading, writing, and management operations without requiring manual PC intervention. The RFID chips in spinning tops automatically store and transmit player information and scores, allowing the system to manage its own data

Inventive Principle:
Principle #25Self-service

2Device complexity

If traditional scoring method is used, then device simplicity is maintained, but data accuracy and player identification capability deteriorate

Engineering Contradiction:
Improvedevice simplicityVSAvoiddata accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent embeds RFID chips inside spinning tops, creating a nested structure where the identification and storage device is contained within the game piece itself. This allows traditional-looking spinning tops to carry sophisticated digital identification and scoring capabilities without increasing external complexity

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The RFID chips serve multiple functions: player identification, score storage, and game state tracking. This multi-functional approach maintains device simplicity while significantly improving data accuracy and player identification capability compared to traditional methods

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Quantity of substance

If manual identification and score recording is used, then system cost is reduced, but time consumption increases

Engineering Contradiction:
Improvesystem costVSAvoidtime consumption
Core Design Contradiction:
Quantity of substanceVSLoss of time

Solution Approach 1:

Player information and spinning top data are pre-loaded into RFID chips before games begin. The battle plate operator automatically reads this pre-stored information and performs rapid data exchanges during gameplay, eliminating the need for manual identification and score recording during the game itself

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This system simplifies data management, enhances competition by accurately tracking player skills, and allows games to be played anywhere, saving time and increasing engagement for children, while promoting their competitive spirit and intelligence growth.

Implementation Method 1

an RFID chip, which is used for identifying an identity information of the toy spinning top and for storing scoring data

Methodology Applied
Scientific EffectRFID (Radio Frequency Identification): Electromagnetic Induction

Implementation Method 2

a cell phone with an NFC function, wherein the cell phone comprises a spinning top scoring software system, which is used for reading and displaying the identity information stored in the RFID chip, writing a new identity information into the RFID chip

Methodology Applied
Scientific EffectNFC (Near Field Communication): Electromagnetic Induction

Data Source

PatentUS10058771B2Gyroscope points accumulation system with convenient operation and data information read/write method for same
Publication Date: 2018.08.28 ALPHA GROUP CO LTD
  • US10058771B2 patent drawing
  • US10058771B2 patent drawing

AI summary

A spinning top scoring system with easy operation, which is characterized by a toy spinning top, which includes a toy main body that is able to rotate in response to a signal emitted by a supporting signal transmitter. The system also includes an RFID chip, which is used for identifying identity information of the toy spinning top and for storing scoring data. Further included in the system is a cell phone with an NFC function, wherein the cell phone comprises a spinning top scoring software system, which is used for reading and displaying the identity information stored in the RFID chip, writing a new identity information into the RFID chip, as well as for reading and displaying the scoring data stored in the RFID chip and outputting or inputting the scoring data to the RFID chip.