RFID Wearable Feedback for Tracking Attraction Interactions

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Solution Overview

Problem

Existing amusement park attractions lack effective feedback mechanisms to notify guests of successful interactions and track game statistics, leading to a suboptimal interactive experience.

Innovation Solution

An interactive system utilizing RFID technology, comprising RFID readers and wearable devices with feedback devices, provides immediate feedback to guests through lights, sound, or haptics, tracking interactions and progress by communicating with RFID tags to update game statistics and provide immersive experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If RFID readers and wearable devices with feedback devices are implemented, then guest interaction feedback and tracking are enhanced, but device complexity increases

Engineering Contradiction:
Improveinteraction feedbackVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent implements feedback devices (lights, sound, haptics) in wearable devices that provide immediate feedback to guests based on their interactions with RFID readers in the attraction. This feedback mechanism resolves the technical contradiction by ensuring guests receive timely information about their progress and interactions, while the system manages complexity through automated RFID communication and pre-programmed feedback responses.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The wearable devices automatically track interactions and provide feedback without requiring manual input from guests. The RFID tags and readers work autonomously to detect interactions, count them, and trigger appropriate feedback responses, reducing the need for complex manual tracking systems while maintaining comprehensive guest engagement.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If real-time tracking and feedback are provided through wearable devices, then guest experience is improved, but manufacturing precision requirements increase

Engineering Contradiction:
Improveinteractive experienceVSAvoiddevice precision
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The patent replaces mechanical tracking systems with RFID electromagnetic field-based interaction detection. This substitution eliminates the need for precise mechanical sensors or complex tracking mechanisms, allowing wearable devices to reliably detect guest interactions through RFID readers without requiring high manufacturing precision in the physical sensing components.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Loss of information

If multiple feedback devices are integrated into wearable devices, then feedback effectiveness is improved, but device weight increases

Engineering Contradiction:
Improvefeedback effectivenessVSAvoidwearable device weight
Core Design Contradiction:
Loss of informationVSWeight of moving object

Solution Approach 1:

The patent implements feedback devices that provide sufficient feedback information to enhance guest experience without over-engineering the system. The feedback mechanisms (lights, sound, haptics) are designed to deliver the necessary interaction information effectively while maintaining reasonable device weight, avoiding the inclusion of unnecessary complex or heavy feedback components.

Inventive Principle:
Principle #16Partial or excessive action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances guest interaction feedback and tracking, allowing for real-time updates on progress and statistics without external devices, thereby improving the overall amusement park experience.

Implementation Method 1

a radio-frequency identification (RFID) tag configured to communicate with electromagnetic radiation in a frequency range

Methodology Applied
Scientific EffectRFID (Radio-Frequency Identification): Electromagnetic Induction

Data Source

PatentEP4209962B1Interactive systems and methods with feedback devices
Publication Date: 2026.03.04 UNIVERSAL CITY STUDIOS LLC
  • EP4209962B1 patent drawingFigure 1
  • EP4209962B1 patent drawingFigure 2
  • EP4209962B1 patent drawingFigure 3

AI summary

A wearable device includes a radio-frequency identification (RFID) tag comprising a memory, one or more feedback devices configured to provide feedback to a user, and a microcontroller configured to control the one or more feedback devices to provide a type of the feedback in response to data being written to the memory as a result of a total number of RFID tag interactions between the RFID tag and electromagnetic radiation within a frequency range passing a predetermined number of successful interactions, such that the type of the feedback provides an indication that a total number of wearable device interactions between the wearable device and interactive elements within an attraction has passed the predetermined number of successful interactions.