Ridable Mobile Object Event Participation Using Location and Usage State

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Solution Overview

Problem

Existing event management systems for mobile objects do not adequately consider user participation beyond observation, leading to insufficient performance effects in events like parades at amusement parks.

Innovation Solution

A mobile object management device and method that acquires location information of ridable mobile objects, manages user participation based on usage history and real-time state, and instructs these objects to perform specific operations during events, allowing users to actively engage and enhance event experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If users only watch events as spectators, then event organization is simple, but event performance effect is insufficient

Engineering Contradiction:
Improveevent organization complexityVSAvoidevent performance effect
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The system dynamically transitions users from passive spectators to active participants by detecting mobile object proximity and automatically enrolling them in events. This dynamic role transformation enhances event performance effect without requiring complex manual organization, as the system adaptively adjusts user participation status based on real-time location data.

Inventive Principle:
Principle #15Dynamics

2Productivity

If users actively participate in events via mobile objects, then event performance effect is improved, but system complexity increases

Engineering Contradiction:
Improveevent performance effectVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system employs self-service mechanisms where mobile objects automatically register themselves and their users for events based on pre-set rules and location information. The mobile object independently determines participation eligibility and executes event operations without manual intervention, reducing the perceived system complexity while maintaining enhanced performance effects.

Inventive Principle:
Principle #25Self-service

3Reliability

If participation is restricted based on usage history, then event quality is maintained, but user accessibility decreases

Engineering Contradiction:
Improveevent qualityVSAvoiduser accessibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary actions by pre-registering mobile objects and storing usage history data before events occur. Participation restrictions based on usage history are pre-established and automatically applied during events, maintaining event quality through advance criteria setting while ensuring smooth user accessibility during actual event execution without real-time delays.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20230236609A1Mobile object management device, mobile object management method, and storage medium
Publication Date: 2023.07.27 HONDA MOTOR CO LTD
  • US20230236609A1 patent drawing
  • US20230236609A1 patent drawing
  • US20230236609A1 patent drawing

AI summary

According to an embodiment, a mobile object management device for managing a ridable mobile object that a user is allowed to get on and which moves inside of a prescribed area includes an acquirer configured to acquire location information of the ridable mobile object, a manager configured to manage the ridable mobile object and a terminal device of the user on the ridable mobile object in association with each other, and an event operation instructor configured to cause the ridable mobile object to execute a prescribed operation corresponding to an event via the terminal device of the user on the basis of the location information and information about the event that is executed inside of the prescribed area. The manager manages whether or not to permit participation in the event of the user on the basis of a state in which the user uses the ridable mobile object.