Powered Riding Scooter Control With Free-Caster Rear Wheel

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Solution Overview

Problem

Wheeled riding toys and two-wheeled self-balancing scooters lack versatility and engagement, leading to user boredom.

Innovation Solution

A powered wheeled riding device that integrates a self-balancing scooter with a themed riding toy, where the scooter controls the movement of the toy, and includes a controller that communicates with the scooter to actuate thematic effects based on movement data, allowing for various control modes and user profiles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Stability of the object's composition

If a themed riding toy with rigid frame is used, then structural stability is improved, but versatility and user engagement deteriorate

Engineering Contradiction:
Improvestructural stabilityVSAvoidversatility
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The scooter is designed to serve multiple functions: it acts as both a standalone self-balancing vehicle and as a power source/control unit for the themed riding toy. The controller communicates with both the scooter motors and the toy effects, enabling the single device to perform diverse functions and thereby resolving the contradiction between structural simplicity and versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent combines the scooter and themed toy into an integrated system where the scooter provides propulsion and control, while the toy provides thematic engagement. This merging allows the rigidly attached toy to benefit from the scooter's stable platform while gaining versatility through shared control systems and multiple operational modes.

Inventive Principle:
Principle #5Merging (Combining)

2Adaptability or versatility

If a self-balancing scooter is used, then user engagement is improved, but ease of operation deteriorates due to complexity

Engineering Contradiction:
Improveuser engagementVSAvoidease of operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The controller serves as an intermediary between the user's foot movements on the scooter and the various effects on the themed toy. It automatically processes sensor data and triggers appropriate responses, shielding the user from the underlying complexity while maintaining high engagement through thematic feedback.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system uses automatic balance control and sensor-based detection to self-regulate its operation. The scooter's electronics automatically detect user posture and foot movements, and the controller autonomously determines which effects to activate, reducing the cognitive load on the user while maintaining engagement.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If multiple effects and control modes are added, then versatility is improved, but device complexity increases

Engineering Contradiction:
ImproveversatilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The single controller handles multiple functions: it controls scooter motor operation, manages communication with the themed toy, and coordinates various effects based on movement data. This universal control architecture enables versatility without proportionally increasing complexity, as one component performs multiple roles.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The controller merges the functions of scooter management and toy effect coordination into a single unit. By combining these control functions, the system achieves high versatility through multiple effects and modes while avoiding the complexity that would result from separate control systems for each function.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentEP3962619B1Powered wheeled riding device
Publication Date: 2026.04.08 MVN ENTERTAINMENT LP
  • EP3962619B1 patent drawingFigure 1
  • EP3962619B1 patent drawingFigure 2
  • EP3962619B1 patent drawingFigure 3

AI summary

A powered wheeled riding device is configured to receive left and right foot inputs from a user and in response control a left motor and a right motor to move respective left and right wheels forwardly and backwardly consistent with the left and right foot inputs in order to steer the device without changing a direction of the wheels relative to a frame of the riding device. The riding device has at least one rear wheel that is not powered. The rear wheel is mounted on a wheel mount that rotates freely about a vertical axis so that the rear wheel freely is directed in any direction.