Ring-Toss Game Device With Hinged Folding Horizontal Member

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Solution Overview

Problem

There is a need for an improved amusement device that can be played outdoors and is accessible to multiple users of various ages and physical abilities, as existing games often require physical exertion and may not cater to different levels of ability.

Innovation Solution

A ring-toss game device with a base, a vertically extending member, and a horizontally extending member connected via a hinge, allowing for compact storage and adjustable positioning. The device includes a string with an attached ring, which users attempt to swing onto a fastener on the vertical member, scoring points upon successful catch.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional outdoor games are used, then physical exercise and excitement are provided, but physical exertion requirements exclude users with mobility limitations or recent injuries

Engineering Contradiction:
ImproveAccessibility to users of all physical abilitiesVSAvoidPhysical exertion requirement
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The game is divided into separate components: a stationary base structure with fasteners and portable rings with strings. This segmentation allows users to only manipulate the lightweight rings rather than moving the entire game structure, reducing physical exertion while maintaining gameplay accessibility.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The string acts as an intermediary between the user and the ring, allowing users to swing the ring onto the fastener without needing to directly handle or throw the ring with significant force. This intermediary mechanism reduces the physical skill and exertion barriers for users with mobility limitations.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If traditional indoor games are used, then critical thinking and strategy skills are fostered, but repetitiveness reduces engagement over time

Engineering Contradiction:
ImproveEngagement and excitementVSAvoidGame variety
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game incorporates dynamic elements through the movable horizontal member that can be positioned at different heights on the vertical member, and the portable rings that can be swung and tossed. This dynamic interaction with gravity and motion provides continuous engagement while maintaining a relatively simple device structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game allows parameter changes by adjusting the height position of the horizontal member on the vertical member, and potentially varying the weight or size of the rings. These parameter adjustments provide variety and sustained engagement without requiring fundamentally different game mechanisms, thus avoiding excessive device complexity.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If a portable ring-toss device is designed, then outdoor play and multi-user accessibility are enabled, but structural stability may be compromised

Engineering Contradiction:
ImprovePortability and outdoor usabilityVSAvoidStructural stability
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The device is segmented into a heavy, stable base structure that remains stationary and provides structural integrity, and lightweight portable rings that can be easily handled and swung. This segmentation allows the base to maintain stability while the rings provide portability and ease of operation for outdoor play.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The most critical stability function is extracted and concentrated in the base structure with its fasteners and vertical member, while the rings and strings are designed as separate, lightweight components. This extraction allows the base to bear the structural load and maintain stability, while the removable ring components provide portability and ease of use.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS20250153034A1Ring-Toss Game Device
Publication Date: 2025.05.15 HUGHES TINA
  • US20250153034A1 patent drawing
  • US20250153034A1 patent drawing
  • US20250153034A1 patent drawing

AI summary

A ring-toss game device is provided, designed for a ring-toss game, comprising a base that can be shaped in various configurations. A vertical member attaches securely to the base using fasteners and is further equipped with horizontal members connected through hinges. The horizontal member is designed to fold for compact storage and is equipped with a locking mechanism for secure positioning. A string with an attached ring is connected to the horizontal member using adjustable fasteners, allowing for customization in length and ease of replacement. During gameplay, users attempt to swing the ring onto a fastener on the vertical member, scoring points when successful. The device is portable, with features such as ergonomic handles. The method of using the device involves assembling the components, positioning the base, and engaging in the ring-toss game, making it suitable for both solo and competitive play.