Reinforcement Learning Reward Correction for Local Optima

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Solution Overview

Problem

Reinforcement learning methods often converge to local optima early in the learning process due to underestimation of cumulative rewards, leading to incorrect learning outcomes, especially when the probability density of action selection is calculated unreasonably low.

Innovation Solution

The proposed learning method corrects the reward by adding a second reward that increases as the probability density decreases, updating control parameters based on current and next observation data, and using a neural network to estimate cumulative rewards, thereby preventing convergence to local optima.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If reinforcement learning is applied to action control, then learning can be performed through repeated evaluation, but learning may converge to a local optimum in the early stage

Engineering Contradiction:
Improvelearning accuracyVSAvoidlearning convergence time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by performing exploration actions before formal learning begins. The system executes a predetermined number of exploration actions to collect initial data about the environment, which serves as a foundation for subsequent learning. This preliminary data collection helps prevent early convergence to local optima by ensuring the learning algorithm starts with a broader understanding of the action space and reward structure.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If probability density of action selection is calculated, then action selection can be optimized, but probability density may be calculated unreasonably low leading to incorrect learning

Engineering Contradiction:
Improveaction selection efficiencyVSAvoidprobability density accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent applies preliminary anti-action by implementing a mechanism that counteracts the tendency of probability density to become unreasonably low. When the calculated probability density falls below a predetermined threshold, the system adds exploration bonuses to the reward signal, which prevents the probability from collapsing to zero. This counter-action ensures that actions with potentially high value are not prematurely discarded, maintaining measurement precision in probability density calculation.

Inventive Principle:
Principle #9Preliminary anti-action

3Loss of information

If cumulative reward is estimated, then learning direction can be determined, but cumulative reward may be underestimated leading to local optimum convergence

Engineering Contradiction:
Improvereward information completenessVSAvoidlearning outcome accuracy
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The patent applies feedback by implementing a mechanism that monitors the probability density of action selection and provides corrective feedback when underestimation is detected. When an action's probability density falls below the threshold, the system feeds back an exploration bonus to the cumulative reward calculation, ensuring that the reward signal accurately reflects both the immediate reward and the potential long-term value of exploratory actions. This feedback loop prevents systematic underestimation of cumulative rewards.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary exploration actions to gather initial information about cumulative rewards before formal learning begins. This preliminary data collection ensures that the cumulative reward estimation is based on actual observed outcomes rather than initial guesses, reducing the risk of underestimation and subsequent convergence to local optima.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240202537A1Learning method, learning device, control method, control device, and storage medium
Publication Date: 2024.06.20 KK TOSHIBA
  • US20240202537A1 patent drawing
  • US20240202537A1 patent drawing
  • US20240202537A1 patent drawing

AI summary

According to one embodiment, a learning method includes calculating a probability distribution indicating a distribution of a probability density or a distribution of a probability at which actions are selected, selecting a first action based on the probability distribution, causing a control target to execute the first action, receiving a reward and next observation data, calculating a probability density or a probability of the first action, correcting the reward, and updating the control parameter. The reward is corrected such that the reward increases as the probability density or probability decreases.