Robot Control Off-Line Learning with Reward Prediction

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Solution Overview

Problem

Robotic manipulation tasks often face challenges with sparse or unobtainable reward signals and complex visual observations, limiting the effectiveness of existing behavior cloning agents, which struggle to leverage vast amounts of unlabeled data for training.

Innovation Solution

A method involving training a reward prediction model to annotate unlabeled trajectories and using off-line reinforcement learning to generate task-specific rewards, allowing a policy neural network to learn from both expert and unlabeled experiences, thereby enhancing training efficiency and robustness.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If behavior cloning agents are used for robotic manipulation tasks, then the robot can learn from expert demonstrations, but the agents cannot leverage vast amounts of unlabeled data from other agents and tasks

Engineering Contradiction:
Improveamount of training dataVSAvoidtask-specific reward information
Core Design Contradiction:
Quantity of substanceVSLoss of information

Solution Approach 1:

The training data is segmented into two types: expert demonstrations (labeled data) and unlabeled trajectories from other agents and tasks. The system processes these segments differently - using behavior cloning on expert data and reward prediction models on unlabeled data - allowing the robot to leverage vast amounts of data while maintaining task-specific learning accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A reward prediction model serves as an intermediary between the unlabeled trajectories and the policy learning process. This intermediary annotates unlabeled data with predicted task-specific rewards, enabling the system to utilize vast amounts of unlabeled data without direct access to ground truth reward signals.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If supervised learning on expert demonstrations is used, then the policy can learn from labeled data, but it does not leverage potentially vast amounts of data from other agents and tasks

Engineering Contradiction:
Improvelearning accuracyVSAvoiddata source flexibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system creates a universal training framework that can process multiple data sources simultaneously - expert demonstrations, unlabeled trajectories from other agents, and trajectories from other tasks. The reward prediction model and policy network are designed to handle diverse input types, making the learning system adaptable to various data sources while maintaining reliable learning through the unified objective function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The reward prediction model performs preliminary annotation of unlabeled trajectories before they are used for policy training. By pre-processing the unlabeled data with predicted reward values, the system prepares diverse data sources in advance, enabling the policy to learn from both labeled and unlabeled data without requiring complex runtime discrimination between data types.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If behavior cloning is used with limited expert demonstrations, then training is computationally efficient, but performance does not scale with the number of available trajectories

Engineering Contradiction:
Improvetraining efficiencyVSAvoidtask performance
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

The system replaces the traditional behavior cloning mechanical system with a reinforcement learning-based system that uses reward prediction. Instead of directly copying expert actions through supervised learning, the system uses an objective function that incorporates reward predictions from unlabeled data, allowing performance to scale with the number of available trajectories while maintaining training efficiency through batch processing.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12576515B2Off-line learning for robot control using a reward prediction model
Publication Date: 2026.03.17 GDM HOLDING LLC
  • US12576515B2 patent drawing
  • US12576515B2 patent drawing
  • US12576515B2 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for off-line learning using a reward prediction model. One of the methods includes obtaining robot experience data; training, on a first subset of the robot experience data, a reward prediction model that receives a reward input comprising an input observation and generates as output a reward prediction that is a prediction of a task-specific reward for the particular task that should be assigned to the input observation; processing experiences in the robot experience data using the trained reward prediction model to generate a respective reward prediction for each of the processed experiences; and training a policy neural network on (i) the processed experiences and (ii) the respective reward predictions for the processed experiences.