Robot Imitation Learning With Feedback-Updated Trajectory Training

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Solution Overview

Problem

Current imitation learning methods face challenges in effectively training robotic systems to mimic human actions in industrial settings due to the disparity between human and robotic action spaces, leading to inefficiencies and limitations in adapting to real-world processes.

Innovation Solution

The proposed approach employs a bidirectional teacher-student training process using the forward-backward-DAGGER algorithm, which adjusts the human operator's behavior based on robotic feedback to align with the robotic system's capabilities, allowing for continuous improvement and high-fidelity robotic operation by iteratively remapping the human action space onto the robotic system's action space.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If traditional imitation learning methods are used to train robotic systems, then the training process can be simplified, but the learning rate and fidelity of robotic operations remain limited due to the disparity between human and robotic action spaces

Engineering Contradiction:
Improveease of trainingVSAvoidlearning fidelity
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent implements a feedback mechanism where the robotic system's output trajectory is fed back into the training process to generate updated trajectory examples. This allows the system to iteratively refine the mapping between human actions and robotic responses, improving learning fidelity while maintaining ease of training through the structured feedback loop.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The training process is made dynamic through iterative remapping of the human action space onto the robotic system's action space. The system continuously adapts the trajectory examples based on the disparity between human and robotic capabilities, allowing the mapping to evolve and improve over multiple training iterations rather than remaining static.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If human operators directly perform tasks without robotic assistance, then task flexibility and adaptability are maintained, but productivity and consistency are reduced

Engineering Contradiction:
Improvetask flexibilityVSAvoidproduction efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent introduces an intermediary training process that bridges human operators and robotic systems. The system captures human trajectory examples and processes them through iterative learning to generate robotic control commands, allowing the robot to gradually acquire human-like adaptability while maintaining the productivity benefits of automation.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If robotic systems replace human operators in manufacturing tasks, then productivity and consistency are improved, but the complexity of adapting to real-world processes and the risk of critical failure increase

Engineering Contradiction:
Improveproduction efficiencyVSAvoidsystem adaptation complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by extensively training the robotic system with updated trajectory examples before deploying it for critical tasks. The iterative training process prepares the robot in advance with refined mappings between human actions and robotic responses, reducing the complexity of real-world adaptation and minimizing the risk of critical failure during actual operation.

Inventive Principle:
Principle #10Preliminary action

4Loss of time

If the human action space is directly mapped to robotic action space without iterative refinement, then the training process is faster, but the learning rate and operational fidelity remain suboptimal

Engineering Contradiction:
Improvetraining timeVSAvoidoperational fidelity
Core Design Contradiction:
Loss of timeVSManufacturing precision

Solution Approach 1:

The patent implements continuity of useful action through iterative training cycles where the robotic system continuously refines its action space mapping. Rather than completing training in a single pass, the system repeatedly processes updated trajectory examples, maintaining continuous improvement in operational fidelity while managing training time through efficient iterative updates.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12153414B2Imitation learning in a manufacturing environment
Publication Date: 2024.11.26 NANOTRONICS IMAGING INC
  • US12153414B2 patent drawing
  • US12153414B2 patent drawing
  • US12153414B2 patent drawing

AI summary

A computing system identifies a trajectory example generated by a human operator. The trajectory example includes trajectory information of the human operator while performing a task to be learned by a control system of the computing system. Based on the trajectory example, the computing system trains the control system to perform the task exemplified in the trajectory example. Training the control system includes generating an output trajectory of a robot performing the task. The computing system identifies an updated trajectory example generated by the human operator based on the trajectory example and the output trajectory of the robot performing the task. Based on the updated trajectory example, the computing system continues to train the control system to perform the task exemplified in the updated trajectory example.