Robot Personality Parameter Updates From Nearby Peer Interaction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing electronic devices that simulate living things, such as pets and humans, lack the ability to effectively update and adapt their pseudo personalities based on interactions with similar devices, resulting in limited animacy and interaction capabilities.

Innovation Solution

A control unit is configured to update a personality parameter representing a pseudo personality of an electronic device based on the personality parameter of another device of the same type when they are in an approaching state, within a predetermined distance, enhancing the animacy and interaction capabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If electronic devices simulate living things with fixed personality parameters, then device complexity is reduced and ease of manufacture is improved, but animacy and interaction capabilities are limited

Engineering Contradiction:
ImproveanimacyVSAvoidpersonality parameter update mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The electronic device automatically updates its personality parameters by detecting approach states of other devices and autonomously adjusting its own parameters based on the other device's parameters, without requiring external intervention or complex manual configuration

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The device continuously monitors its environment for approach states, receives information about other devices' personality parameters, and uses this feedback to dynamically adjust its own personality parameters, creating a closed-loop adaptive system

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If electronic devices update personality parameters based on interactions with other devices, then animacy and interaction capabilities are improved, but device complexity increases

Engineering Contradiction:
Improveinteraction capabilityVSAvoidcontrol unit configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The device changes its personality parameters (such as friendliness,活跃度, or other behavioral characteristics) based on detected approach states and the parameters of other devices, enabling dynamic adaptation without changing the underlying hardware or software architecture

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The control unit is designed to handle multiple functions including detecting approach states, obtaining other devices' personality parameters, determining update targets, and executing parameter updates, making it a multi-functional component that reduces overall system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250103060A1Electronic device, method for controlling electronic device, and recording medium
Publication Date: 2025.03.27 CASIO COMPUTER CO LTD
  • US20250103060A1 patent drawing
  • US20250103060A1 patent drawing
  • US20250103060A1 patent drawing

AI summary

In a robot, a processor updates a personality parameter representing a pseudo personality of an own device on the basis of a personality parameter representing a pseudo personality of another device in a case of an approaching state that is a state in which the own device approaches another device of the same type as the own device within a predetermined distance or a state in which a terminal device corresponding to another device approaches a terminal device corresponding to the own device within a predetermined distance.