Robot Orientation Adjustment for Screen Interaction

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Solution Overview

Problem

Conventional robot apparatuses require users to frequently change their orientation or move to different positions to interact with both the screen and the robot, causing a burden as they need to view images on a display screen and input/output information simultaneously.

Innovation Solution

A robot apparatus and information processing system that includes screen and user position acquisition means, allowing the robot to move based on the positions of the display screen and user, determining a possible movement area, and adjusting its orientation for efficient input/output operations, thereby reducing user burden.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the robot apparatus and the display screen are located in different directions from the user, then the user can access both the robot and the display, but the user must frequently change orientation or move position to interact with both simultaneously

Engineering Contradiction:
Improveuser interaction convenienceVSAvoidtime for position changes
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The robot apparatus dynamically changes its position and orientation based on the user's location and the display screen's position. The movement control unit adjusts the robot's coordinates and facing direction in real-time, allowing the robot to adapt its location to optimize the user's interaction experience without requiring the user to move or reorient themselves frequently.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system uses feedback from the operation information acquisition unit, which obtains user position and orientation data, to continuously adjust the robot's position and orientation. This closed-loop control ensures the robot responds to user needs by automatically repositioning itself within the possible movement area to minimize user burden.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If the robot apparatus is fixed in one position, then the device structure is simple, but the user must move to different positions to interact with both the robot and the display screen

Engineering Contradiction:
Improverobot position adaptabilityVSAvoidmovement control system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The robot transitions from a fixed position to a dynamic position system where it can move within a calculated possible movement area. The movement control unit computes valid position ranges based on the display screen location and user position, enabling the robot to adaptively reposition itself for optimal interaction while maintaining systematic control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the robot's positional parameters (coordinates and orientation angle) based on calculated possible movement areas. By dynamically adjusting these parameters within valid ranges determined by the display and user positions, the robot achieves adaptability without requiring complex uncontrolled movement mechanisms.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8417384B2Information processing system, robot apparatus, and control method therefor
Publication Date: 2013.04.09 SONY INTERACTIVE ENTERTAINMENT LLC
  • US8417384B2 patent drawing
  • US8417384B2 patent drawing
  • US8417384B2 patent drawing

AI summary

Provided is an information processing system including a display device for displaying an image on a display screen, and a robot apparatus for performing input/output of information from/to a user. The information processing system acquires a position of the display screen in a real space, and moves the robot apparatus based on the acquired position of the display screen.