Robotic Gripper Collision Modeling for Adaptive Vacuum and Finger Control

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current robotic gripping systems are limited in handling irregularly-shaped objects and are often custom-made for specific applications, lacking versatility and ability to dynamically avoid collisions, especially when dealing with varying object types and environments.

Innovation Solution

A robotic apparatus equipped with a vacuum port and stabilizing fingers, utilizing a dynamic collision model for motion planning, which generates a collision scene from environmental images or videos to selectively actuate the vacuum port and gripping structures, allowing for dynamic collision avoidance and adaptive motion paths.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional robotic grippers use independent joint movement along 360-degree axes for flexibility, then the ability to reach more areas and objects is improved, but the likelihood of collisions with objects or obstacles increases

Engineering Contradiction:
Improveability to reach areas and objectsVSAvoidcollision likelihood
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The robotic gripper transitions from static pre-planned paths to dynamic motion control that continuously adapts to the environment. The system uses real-time sensor feedback and iterative collision scene generation to dynamically adjust motion paths, allowing the gripper to maintain flexibility while avoiding collisions with objects or obstacles in the workspace.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback through iterative collision scene generation and motion path adjustment. Sensors detect objects and obstacles in real-time, the controller generates collision scenes based on this data, and motion paths are dynamically modified to avoid collisions while still achieving the desired gripping task.

Inventive Principle:
Principle #23Feedback

2Device complexity

If pre-planned motion paths are used for end-effectors, then motion control is simplified, but the system performs suboptimally when encountering dynamic obstacles

Engineering Contradiction:
Improvemotion control logicVSAvoiddynamic obstacle handling
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The motion control system transitions from static pre-planned paths to dynamic path generation that adapts to real-time environmental conditions. The controller continuously generates updated motion paths based on current sensor data and collision scenes, enabling optimal navigation around dynamic obstacles while maintaining manageable system complexity through iterative refinement.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the robotic gripper to effectively handle diverse objects and environments by providing an object-agnostic gripping system that can dynamically adjust its motion to avoid collisions, enhancing its versatility and safety in dynamic work environments.

Implementation Method 1

a vacuum port configured to provide a vacuum suction force

Methodology Applied
Scientific EffectVacuum suction: Vacuum

Data Source

PatentUS12145269B2System and method for robotic gripping utilizing dynamic collision modeling for vacuum suction and finger control
Publication Date: 2024.11.19 OCADO INNOVATION LTD
  • US12145269B2 patent drawing
  • US12145269B2 patent drawing
  • US12145269B2 patent drawing

AI summary

Techniques for controlling a robotic gripping system that utilizes vacuum suction and finger grasping, are disclosed. The vacuum suction and finger grasping are actuated based on a dynamic collision model. The dynamic collision model is used to generate collision scenes of a surrounding environment. The collision scenes are used to determine possible collisions in a motion path, which are used to selectively actuate the vacuum suction and/or finger grasping.