Robotic Proxy Object Handling for Adaptive VR Force Feedback

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current robotic systems lack the ability to seamlessly interact with physical objects as proxies for virtual objects, limiting their functionality in enhancing user experience in virtual reality environments.

Innovation Solution

A robotic system comprising a communication interface, memory, robotic arms, sensors, and a processor that receives virtual reality application data, virtual reality object data, and event data to grasp and manipulate physical objects, providing force feedback and motor control instructions based on user interactions and virtual reality events, allowing users to interact with physical objects as if they were virtual objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional single-purpose haptic devices are used, then the device complexity is low, but the adaptability and versatility are limited

Engineering Contradiction:
Improveinteraction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The robotic system is designed to perform multiple functions: grasping physical objects, providing force feedback, tracking user interactions, and enabling virtual reality interactions. This multi-functional approach allows a single system to replace what would traditionally require multiple separate devices, thereby improving adaptability while managing complexity through integration.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The robotic arm acts as an intermediary between the user and the physical object, translating user inputs into controlled movements and providing force feedback. This intermediary role enables the system to bridge the physical and virtual realms, enhancing interaction capability while maintaining manageable system complexity through modular architecture.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If robotic systems are designed for multiple functions, then the adaptability improves, but the device complexity increases

Engineering Contradiction:
Improveinteraction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges multiple functional components into a unified robotic platform: the robotic arm for manipulation, force feedback mechanisms for haptic response, sensors for interaction detection, and control systems for coordination. This merging approach improves adaptability by consolidating functions while managing complexity through integrated design rather than separate systems.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The robotic system employs dynamic control where the robotic arm can adapt its movements and force feedback in real-time based on user interactions and virtual reality events. This dynamic capability enhances versatility while managing complexity through software-based control rather than requiring multiple fixed-function hardware systems.

Inventive Principle:
Principle #15Dynamics

3Reliability

If force feedback is provided through robotic arms, then the realism of virtual reality experiences improves, but the ease of operation decreases

Engineering Contradiction:
ImproverealismVSAvoidoperational simplicity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system implements force feedback through the robotic arm that responds to user interactions with physical objects. Sensors detect user inputs, and the control system generates corresponding force feedback to enhance realism. This feedback loop maintains operational simplicity by automatically processing sensor data and generating appropriate feedback without requiring complex user intervention.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The robotic system autonomously performs multiple tasks: tracking user interactions via sensors, processing virtual reality event data, generating force feedback instructions, and controlling robotic arm movements. This self-service capability enhances realism while maintaining ease of operation, as the system manages its own complexity without requiring users to directly control each function.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11069079B2Interaction with physical objects as proxy objects representing virtual objects
Publication Date: 2021.07.20 HONDA MOTOR CO LTD
  • US11069079B2 patent drawing
  • US11069079B2 patent drawing
  • US11069079B2 patent drawing

AI summary

Systems and techniques for enabling interaction with physical objects as proxy objects representing virtual objects are provided herein. Virtual reality application data associated with a virtual reality application executed on a virtual reality device, a first virtual reality object data associated with a first virtual reality object from the virtual reality application, and virtual reality event data associated with one or more events from the virtual reality application may be received. Robotic arms including a robotic hand may grasp a first physical object which corresponds to the first virtual reality object of the virtual reality application. Sensors may detect a user interaction with the first physical object. Force feedback instructions commanding the robotic arms to move while maintaining grasp of the first physical object may be generated and executed based on detecting the user interaction with the first physical object and based on the virtual reality event data.