Robotic Simulation Inspection Using 3D Sliders for Crucial Time Points

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Solution Overview

Problem

Current robotic simulation platforms are cumbersome and error-prone for inspecting crucial robotic operations at specific virtual time intervals, requiring manual scrolling through 3D graphics, which is inefficient and unsatisfactory for simulation engineers.

Innovation Solution

The introduction of robotic sliders on the GUI screen, which allow users to select crucial robotic locations and jump to associated time points, enabling efficient inspection of robotic operations at specific virtual time intervals by representing robotic locations and time points as 3D graphic objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If manual scrolling through simulation slider is used to inspect robotic operations, then the simulation can be viewed continuously, but the inspection efficiency is low and time-consuming

Engineering Contradiction:
Improveinspection efficiencyVSAvoidtime for finding crucial time points
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system pre-calculates and stores crucial robotic time points and their corresponding 3D graphic positions during the simulation execution. This preliminary action allows the inspection system to directly jump to these pre-identified time points without manual scrolling, significantly improving inspection efficiency and reducing time loss.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If simulation slider is manually scrolled to find crucial robotic time points, then all time points can be reviewed, but the process is error-prone and tedious

Engineering Contradiction:
Improveaccuracy of locating crucial time pointsVSAvoidoperational simplicity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system provides automatic feedback by displaying the crucial robotic time points and their corresponding 3D graphic positions without requiring manual intervention. This feedback mechanism eliminates human error in locating time points while maintaining operational simplicity through automated identification and presentation of critical simulation moments.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If continuous viewing of 3D graphics is maintained, then the simulation flow is preserved, but the ability to precisely inspect specific crucial moments is reduced

Engineering Contradiction:
Improveprecision of time point inspectionVSAvoidspeed of navigation to time points
Core Design Contradiction:
Measurement precisionVSSpeed

Solution Approach 1:

The system introduces an intermediary layer that maps crucial robotic time points to their corresponding 3D graphic positions. This intermediary mechanism enables precise navigation to specific time points by serving as a bridge between the time domain and spatial representation, achieving both precision in time point inspection and rapid navigation speed.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20240399580A1Method and system for enabling inspecting an industrial robotic simulation at a crucial virtual time interval
Publication Date: 2024.12.05 SIEMENS INDUSTRY SOFTWARE LTD
  • US20240399580A1 patent drawing
  • US20240399580A1 patent drawing
  • US20240399580A1 patent drawing

AI summary

A GUI screen of a robotic simulation platform is provided for viewing a 3D graphical representation of a simulated industrial scene with multiple robots performing robotic operations in their respective robotic spaces. A set of crucial robotic locations with its own robotic space is received for each robot. A set of corresponding crucial robotic time points collected during a simulation of the industrial scene is associated with each crucial robotic locations set. Each crucial robotic location set is represented via a 3D graphic object as a robotic slider positionable in the corresponding robotic space on the GUI screen. The robotic slider receives selection of a crucial robotic location of a specific robot and, upon reception of a selected crucial robotic location, the system enables jumping the 3D graphical representation of the simulated scene to the crucial robotic time point associated with the selected crucial robotic location.